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Entries Tagged as 'Developers'

Spore Creature Creator Verdict

July 2nd, 2008 · 2 Comments · Blogs, Electronic Arts

I love this thing. It’s a neat little toy, and it’s hard for me to put into words just how critical this game could be for the future of gaming as a mainstream pastime. So I’ll let four people smarter than me sound off. Soundbites from the Rock, Paper, Shotgun summary: John: It’s that cruel […]

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Countdown to What?

July 2nd, 2008 · 5 Comments · Tilted Mill

Tilted Mill now has a countdown meter on their website. It is now at nine days, and has a picture of what I think is a dryad. Let the speculation commence.

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More on Spore from Soren

June 20th, 2008 · Comments Off on More on Spore from Soren · CGW, Electronic Arts, Interview

Be sure to read Jeff Green’s interview with EA’s Soren Johnson about Spore, game design, and other stuff in the industry. 1UP: So let’s say you were just getting into the business now, but you had the same education and interests. Do you still see yourself pursuing this path on the PC? SJ: Yeah, because […]

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Can a Great Toy become a Great Game?

June 19th, 2008 · 1 Comment · Design, Electronic Arts, Maxis

This was the week we finally got to play God. EA released the creature creator for Spore and, in a flash, the world was covered in cute dinosaurs, movie monsters and walking penises. The creature creator is intuitive, amazingly flexible and has, on its own, revived a lot of interest and excitement for the game. […]

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A New Colonization

June 16th, 2008 · 2 Comments · Firaxis

The worst part about being away from the Internet for a week is that really cool things happen and no one bothers to tell me. Thanks 2k. I thought we were cool. People who bother to listen to me know that I am getting a little tired of all the great talent at Firaxis pillaging […]

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EU3 In Nomine First Impressions

May 29th, 2008 · 8 Comments · Paradox, Review

Holy crap this is good. Let’s preface this by saying that I enjoy Europa Universalis 3. It wasn’t as fresh as EU2 or as captivating as Crusader Kings. But it was an attractive, stable and often enjoyable coast through history. My big problems were connected to how colorless it was. Every major nation was subtly […]

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