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Entries Tagged as 'Firaxis'

Three Moves Ahead Episode 225: Brave New World

July 20th, 2013 · 5 Comments · Firaxis, Podcast, Three Moves Ahead

Haven’t done a podcast post in a while, and since I was finally on one about a game that people have heard of, I thought I should link you all to the show we did about Civilization V: Brave New World. Rob opens the show with an interesting question: Do the additions that BNW makes […]

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Faction Design vs The Red Baron

July 6th, 2013 · 4 Comments · Design, Firaxis, WW1

Sid Meier’s Ace Patrol (Firaxis) is a fun, light air tactics game for the iPad. You have a crew of WWI pilots that gather experience and skill as they shoot down enemy planes, escort bombers or protect/destroy important installations. It is turn based, it has nice art and interface and it manages to evoke WWI […]

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Three Moves Ahead Episode 190: The XCom Review Show

October 15th, 2012 · 8 Comments · Design, Firaxis, Podcast, Sci Fi, Three Moves Ahead

Just in case you aren’t quite tired of XCom chatter yet… We were lucky to have two of our semi-regular panelists (Dave Heron and Jon Shafer) join us on the show, though really we could have probably picked any of our friends at random and had a good chat. Spoilers: We all like the game […]

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XCom: Enemy Unknown – Some Thoughts

October 12th, 2012 · 13 Comments · Design, Firaxis

XCom: Enemy Unknown has taken over my Steam friends list in the same way that FTL: Faster Than Light did a few weeks ago. XCom is bigger, flashier and, I think, more important than FTL – largely connected to the reasons that Ben Kuchera laid out earlier this week in his essay at Penny Arcade […]

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Three Moves Ahead Episode 188: We Will Be Watching, Commander

October 1st, 2012 · Comments Off on Three Moves Ahead Episode 188: We Will Be Watching, Commander · Firaxis, Podcast, Sci Fi, Three Moves Ahead

Sometimes there are shows I am glad to miss because I have nothing to add or I just need a week off. Then there are shows that I would have loved to have been on, but there was no room on the Skyranger. This week, Rob and Bruce talk to Jake Solomon from Firaxis to […]

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Prepare Ye The Way of the Lord

July 6th, 2012 · 3 Comments · Design, Firaxis

Religion is the big new system in Civilization V: Gods and Kings and we talked quite a bit about it on last week’s podcast. To recap the basics, you now accumulate “faith” as a resource, similar to culture, and can use this resource to create prophets, missionaries and religious buildings. It also lets you spawn […]

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