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Entries Tagged as 'Developers'

The Sims (2000-2009)

May 21st, 2009 · 6 Comments · Design, Feature:Map, Maxis

What this is about. To know the Sims series is to either love it or not get it. Initially pitched to EA as a “virtual dollhouse”, Will Wright’s masterpiece has never quite evolved past that blurb understanding of the game. For millions of gamers, this is enough. You have dolls that walk and talk and […]

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New Histwar Screenshots

May 20th, 2009 · 4 Comments · Battlefront

The updates on Histwar: Les Grognards come so rarely, that I was genuinely surprised to get one in my email.It’s been in development forever, but apparently it’s finally in beta. Battlefront has uploaded some new screenshots of the Napoleon themed game, and it doesn’t look as good as Empire: Total War. The faces look especially […]

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What Went Wrong With Demigod?

May 19th, 2009 · 1 Comment · Gas Powered Games, Industry, Multiplayer, Stardock

It’s sort of a shame that the multiplayer launch problems have overshadowed how great Demigod is. It’s my early favorite for best strategy game of the year, but I’ve had no shortage of headaches and grief over how difficult it is to get a big MP skirmish going. Brad Wardell, still wearing his hair shirt, […]

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Europa Universalis series (2000-2008)

May 15th, 2009 · 10 Comments · Feature:Map, Paradox

What this is about. More than probably any other major recent strategy series, the Europa Universalis games are about maps. You have maps of territorial control. Maps of religious influence. Maps of cultural extent. Maps of what you haven’t found yet. And every choice that Paradox Studios makes in ascribing a characteristic to a province […]

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Theatre of War 2 Is Killing My Patience

May 14th, 2009 · 6 Comments · Battlefront, Wargames

Is it supposed to be this slow? The opening battle in Theatre of War 2‘s American campaign has you holding off advancing German troops. It’s pretty straightforward, and not all that difficult. Get your guns pointed in the right direction, use your small armor force as a fireman unit to stop any vehicles that get […]

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Combat Mission (2000)

May 9th, 2009 · 7 Comments · Battlefront, Feature:Map, WW2

What this is about In spite of the underwhelming Combat Mission: Shockforce, it is fair to say that the Combat Mission series remains one of the best and most important wargame franchises in PC gaming history. It used 3D terrain and simultaneous movement to make an even then too familiar World War II setting come […]

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