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Crispy Gamer is Live

February 1st, 2008 by Troy Goodfellow · Crispy Gamer, Media

I’m thrilled to announce that Crispy Gamer is now live and online. My first two contributions are a review of Supreme Commander: Forged Alliance and a review of Geometry Wars: Galaxies.

There are still some bugs to work out, as people try their best to break the content management system, but I hope you’ll be patient. It’s still in “beta”, so if we use the Google model, it should be done in five or six years.

Take the time to read EIC John Keefer’s “mission statement”. Lots of sites talk about independence and the firewall between editorial and advertising, and almost all these places are doing their best to keep that wall strong. But John is taking the radical step of not accepting ads for games on site. I wonder how publishers will react to this – the only promotion for their titles will be the editorial content itself.

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The Political Machine 2008

January 31st, 2008 by Troy Goodfellow · Preview, Stardock

Gamespy’s Allen Rausch has the first extended preview of Stardock’s sequel to the 2004 election game Political Machine.

The new edition takes so many more factors into account that the team felt confident enough to actually include a few historical scenarios such as the Lincoln/Douglas race of 1860 (Lincoln won) and some modern European politicians for players to fool around with. Unfortunately, such historical scenarios are done using modern election technology which means that while it might be fun to see how our 16th President handles Larry King, it’s not exactly a historical sim.

Aside from the depressing bit where Rausch feels (probably quite appropriately) that he has to remind readers that Lincoln won the 1860 election, this sounds like fun.

I liked the original Political Machine, but it was considerably lighter fare than both the classic President Elect and President Forever (now supposedly available from 80soft in a 2008 edition with primaries, though the site seems to be down). This lightness and the cartoonish aesthetic works for a mass appeal, especially since, as Wardell says, they can stick by Steven Colbert’s book in a retail outlet and sell it. Check the screenshots of both President Forever and Political Machine and imagine which one would sell at Borders.

A June release should be in time for both major party nominees to be finalized, barring some disaster.

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1960: Making of a President TURN TWO

January 30th, 2008 by Troy Goodfellow · AAR, AAR1960, Board Games

TURN ONE.

Momentum 3 Nixon, 2 Kennedy

Initiative: 2 blue 1 red, Nixon goes first

Phase 1

NIXON 1: The Old Nixon / Event: Kennedy loses 2 momentum down to zero, Nixon loses 1, down to 2

KENNEDY 1: Lazy Shave 3CP (1 rest cube) +1 PA, +2 NY (draws 1 red, 1 blue = +1 zero gain) +45 353-184

Bruce: I’m holding a bunch of good cards – for Kennedy. This is where momentum management comes into play. [Read more →]

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Top Ten Board Games of 2007

January 30th, 2008 by Troy Goodfellow · Blogs, Board Games

My weekend Vassal/Brettspiel/Skype sessions with Bruce and browsing at Board Game Geek have gotten me more interested in how I can make board games a bigger part of my life. To that end, I give you Bill Abner’s Top Ten Board Games of last year.

Shogun sure looks pretty.

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Damn You EA.

January 29th, 2008 by Troy Goodfellow · Electronic Arts, Industry, Maxis

Spore may be delayed.

Damn you to hell.

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Civ Revolutions Stalled on Wii

January 29th, 2008 by Troy Goodfellow · Consoles, Firaxis, Industry

IGN is reporting that 2k Games has put the Wii version of the upcoming console Civilization on hold “indefinitely.” The DS version goes on, though it looks a lot like other turn-based strategy games on that platform, only more crowded and a little uglier. Plus, it has ninjas.

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