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Entries Tagged as 'Developers'

History of Ensemble Continued

December 17th, 2008 · 2 Comments · Crispy Gamer, Ensemble, RTS

Part 2 is now up.

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It’s Finished

December 17th, 2008 · 1 Comment · Firaxis, Modding

Tom Chick reports that the epic Civ IV mod Fall From Heaven 2 is now complete, basic patch work aside. I haven’t played FFH in a very long time. The last time I did so, I had some issues with the AI. It changed so many rules and involves so many upgrades that your computer […]

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A History of Ensemble

December 16th, 2008 · 3 Comments · Crispy Gamer, Ensemble, History, Industry

The first part of my history of Ensemble Studios is up at Crispy Gamer. Yes, the first part. The article was so long that my beleaguered editors had to chop it into three pieces. And it could have been much longer. I have hours of audio, long emails, extra comments from colleagues and peers…all kinds […]

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But Will it Fly?

December 13th, 2008 · 2 Comments · Creative Assembly, Multiplayer

The Total War games have always had a fairly interesting multiplayer battle game. You line up your Frenchmen, your friend pulls out his English longbows, and then you have at it. The most recent iteration, Total War: Kingdoms, implemented hotseat play for the campaign, but hotseat PC gaming hasn’t really been popular since I was […]

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Rise of Nations is Good for You

December 11th, 2008 · 8 Comments · Big Huge Games, Research, RTS

I go back and forth over whether Rise of Nations is my favorite RTS or the best RTS or one of my three favorite or one of the three best. These are important distinctions. The University of Illinois, however, has found that playing Rise of Nations helps seniors in a range of other cognitive processing […]

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Mosby’s Confederacy Review

December 11th, 2008 · 3 Comments · Civil War, Gameshark, Review, Tilted Mill

I mostly liked it. Like this fall’s Hinterland, there are some interface issues that can interfere with the immersion and there isn’t enough variety in terrain or missions. But this is a good game at a good price and the two titles both point to a reasonable secure future for Tilted Mill’s new mid-size games […]

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