What this is about One of the defining features of historical wargames is the use of terrain to capture important features of the battle(s) being portrayed. An acquaintance is developing a tabletop game based on Foronovo, so he is working out how to reflect the riverside and mud. Hastings needs a hill, Teutoberg Forest needs […]
Entries Tagged as 'Firaxis'
Sid Meier’s Gettysburg (1997)
April 25th, 2009 · 13 Comments · Design, Feature:Map, Firaxis, Wargames
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Content One Degree Removed: Fall From Heaven Interview
January 9th, 2009 · 7 Comments · Firaxis, Interview, Modding
I really feel like crap today, so I’ll take the easy blogging way out and link to Soren Johnson’s three part (I & II & III)interview with Derek Paxton, the lead modder on the total Civ IV conversion Fall From Heaven II. Paxton goes into what it takes to make a mod of this size. […]
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It’s Finished
December 17th, 2008 · 1 Comment · Firaxis, Modding
Tom Chick reports that the epic Civ IV mod Fall From Heaven 2 is now complete, basic patch work aside. I haven’t played FFH in a very long time. The last time I did so, I had some issues with the AI. It changed so many rules and involves so many upgrades that your computer […]
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Colonization Review
October 9th, 2008 · 12 Comments · Firaxis, Gameshark, Review
My review of Sid Meier’s Civilization IV: Colonization is now up at Gameshark. There are some widely reported issues with the game, especially in how it handles Liberty Bells and education. The education one really doesn’t bother me that much since you don’t really need to educate that many people and most of the resource […]
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Civ IV Colonization First Impressions
September 26th, 2008 · 8 Comments · Firaxis
It’s amazing how much you forget over a decade. Balancing crosses and liberty bells, expanding and entrenching, galleons and glory. Even if this was a home brewed mod, Civ IV Colonization would be a contender for expansion of the year.
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Fidgit Colonization Diary
September 16th, 2008 · 4 Comments · Firaxis, Preview
If, like me, you have been waiting anxiously for the new Civ 4: Colonization, you can sate your appetite for a while by reading Tom Chick’s game diary over at Fidgit. Today’s lessons? You can name terrain features like rivers, just as in ye olde Conquest of the New World. And there are both burial […]
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