I picked up this game a couple of weeks ago but have only really begun to get into it. It’s your run of the mill Battle of the Bulge game, with a nice range of small and mid sized scenarios leading up to the big German push. I really don’t know where to even start […]
World War II General Commander: Early Moments
August 1st, 2009 · Comments Off on World War II General Commander: Early Moments · Matrix, Wargames, WW2
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East India Patch Speeds Things Up
July 31st, 2009 · 4 Comments · Paradox, Patches
Considering that one of my major complaints about EIC was the constant dropping into port mode, it’s typical that they would fix that in the first patch. But seriously, guys, this is the kind of thing that should have been caught in play testing and that Beta testers (if they weren’t consumed by group think) […]
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East India Company Review
July 31st, 2009 · 10 Comments · Crispy Gamer, Paradox, Review
I have to stop letting myself get excited by preview builds and slick presentations by Finnish charmers. East India Company demos very well. The core gameplay of sailing to the Indies and making a fortune is solid both in principle and execution. And when someone dangles the idea of bigger ships and naval wars in […]
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Three Moves Ahead Episode 23 – Modelling Changes in Conflict
July 28th, 2009 · 10 Comments · Design, Podcast, Three Moves Ahead, Wargames
Sometimes a last minute topic change actually goes somewhere. Troy, Tom and Bruce have a long and detailed conversation about the challenges wargame and strategy game designers face when they try to capture the essence of an historical moment. How do you model insurgency? What makes WW2 the default combat model if not the default […]
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Dawn of Discovery Review
July 27th, 2009 · Comments Off on Dawn of Discovery Review · City Builder, Gameshark, Review, Ubisoft
Read it at Gameshark.
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Out of the Park Baseball Draft
July 26th, 2009 · 9 Comments · Baseball
Yesterday, we had our opening draft for the OOTP 10 Baseball league I am in. These things take forever in person. I only sat through three rounds, and that took three hours. Apparently they went for six more rounds and six more hours. So my roster is nowhere near complete, though I thank Bill Abner […]
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