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Entries Tagged as 'Matrix'

Three Moves Ahead Episode 198: The Kessel Run

December 11th, 2012 · Comments Off on Three Moves Ahead Episode 198: The Kessel Run · Matrix, Podcast, Three Moves Ahead, Wargames, WW2

I bailed on this show at the last minute because I would not have had much to add and I haven’t touched Gary Grigsby’s War in the East in ages. Good thing I did since no way would I want to get in the way of Rob and Bruce sharing their opinions and experiences with […]

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Give Me Back My Legions

March 9th, 2011 · 11 Comments · Ancients, Matrix, Slitherine, Wargames

It was probably when I replayed the Battle of Teutoberger Wald from the Roman side for the 20th time that I realized just how deeply Field of Glory has sunk into my gaming routine. It’s a not daily fix like Dungeon Crawl is or Civ 4 was for many years. But it is a game […]

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Three Moves Ahead Episode 99: War in the East

January 13th, 2011 · 20 Comments · Matrix, Podcast, Three Moves Ahead, Wargames

  Scott Jennings (Lum the Mad) fills in for an ailing Rob as he and Bruce and Troy welcome Joel Billings (2by3 Games) and Erik Rutins (Matrix Games) to talk about what Gary Grigsby’s War in the East means for wargame design, scale, realism and detail and marketing of wargames. Pardon some of the sound […]

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The Slitherine/Matrix Merger

May 10th, 2010 · 5 Comments · Industry, Matrix, Slitherine

My life has been a bit of a mess lately, so this is my first opportunity to post on last week’s big strategy business move. From the press release: Slitherine Ltd and Matrix Games today announced that they have signed a comprehensive agreement to merge the companies creating the world’s largest wargaming specialist publisher. Both […]

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Three Moves Ahead Episode 59: Distant Worlds – Space is Big

April 7th, 2010 · 12 Comments · Matrix, Podcast, Sci Fi, Three Moves Ahead

Troy, Tom and Rob talk about Code Force’s Distant Worlds, a 4x Space RTS that tries to tackle the challenge of ceding control. How can a game get past player paranoia about letting the AI handle things? When does a player choose to intervene? How can the AI failure at basic tasks undermine your confidence […]

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Three Moves Ahead Episode 39 – Bob Smith and Armada 2526

November 17th, 2009 · 8 Comments · Matrix, Podcast, Sci Fi, Three Moves Ahead

Another guest this week as Ntronium Studios lead Bob Smith talks to Troy and Tom about the imminent release of Armada 2526. Bob is a veteran of Creative Assembly and has been making games for over a quarter century. Is there room for another 4x sci-fi game? And how do you differentiate one title from […]

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