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Entries Tagged as 'Ubisoft'

A Tale of Two Boxes

February 24th, 2010 · 31 Comments · Industry, Ubisoft

This is the British box art for the upcoming city builder / RTS Settlers 7: This is the American box art: Same game, two very different tones. The British box is light and happy and full of daylight. The American box is dark and grim and full of fear. The British box says “This is […]

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Settlers 7 Preview and Selling Slow

February 11th, 2010 · 7 Comments · City Builder, RTS, Ubisoft

I was in San Francisco last week to see a presentation of the latest version of the City Building Series That Just Won’t Quit. You can read about my time with Blue Byte’s Settlers 7 over at Gameshark. Over dinner and drinks the night before the preview, Bruce Shelley and Benedikt Grindel talked about boardgames. […]

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Three Moves Ahead Episode 34 – The EndWar show

October 13th, 2009 · 7 Comments · Design, Podcast, Three Moves Ahead, Ubisoft

Ubisoft’s Michael de Plater joins us for a fanboy grilling from Tom Chick. Why EndWar worked, its relative success and why Bruce never got to actually play EndWar for very long. Apologies in advance for Michael’s sound. His plug-in mic was not working for some reason so he talked to his laptop. Through a tin […]

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Dawn of Discovery Review

July 27th, 2009 · Comments Off on Dawn of Discovery Review · City Builder, Gameshark, Review, Ubisoft

Read it at Gameshark.

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EndWar Sequel

July 23rd, 2009 · 1 Comment · Consoles, RTS, Ubisoft

Videogamer.com is reporting that Ubisoft Shanghai has been tapped to do a sequel to last year’s best console RTS, EndWar. The emphasis will be on the single player story experience and adding some depth to a game that some people found too shallow. Still no hint on when we can expect it, or even what […]

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Dawn of Discovery: Early Moments

July 11th, 2009 · 7 Comments · City Builder, Review, Ubisoft

I’m about four or five missions into the campaign for Anno 1404: Dawn of Discovery. The first few are tutorial missions that get you quickly up to speed with resident needs, resource chains, trade routes, etc. In fact, they are one of the better city builder tutorials I’ve seen since they start you out with […]

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