This week, with the rest of the TMA crew (i.e., me) off gallivanting around California or saving lives or something, Rob and Julian decided to have a real show. They dig deep into the perfect strategy gaming syllabus, and come up with some obvious and startling conclusions. At least, that’s what they tell me. […]
Entries from July 28th, 2010
Three Moves Ahead Episode 75: The Strategy Syllabus
July 28th, 2010 · 10 Comments · Podcast, Three Moves Ahead
Tags:
The Thing About Vacation
July 28th, 2010 · 3 Comments · Me, Podcast
The lack of posts and updates and whining should have clued you all in to the fact that I am on vacation – taking a break from all the fun stuff that consumes my days and doing other fun stuff instead. That means that this week’s podcast will be a little later than usual. Julian […]
Tags:
Three Moves Ahead Episode 74: Classic Game Analysis – Freedom Force w/ Ken Levine
July 20th, 2010 · 4 Comments · Design, Interview, Podcast, Retro, Three Moves Ahead
Ken Levine from Irrational Games drops by the show to talk about what made Freedom Force so special. Is it an RPG or a strategy game? We discuss the virtues of pausable real time play, the fine line between homage and parody and learn about what games Ken plays when he is not writing […]
Tags:
The Sims and Roleplaying
July 20th, 2010 · 2 Comments · Escapist, Maxis, RPGs
You can read my new article on The Sims over at the Escapist – the first thing I have written there in a long time. As always, any comments about the article itself should be posted over there if you have an account. That way people know you are reading it.
Tags:
Guessing Wrong
July 18th, 2010 · 10 Comments · Design
I spent last week working my way through Spartacus: Blood and Sand, the Starz TV series from earlier this year that is equal parts soapy fun and ridiculously overdone spectacle. The first couple of episodes are terrible, and it never really rises above “good”. But the pacing is excellent with some great “what the hell […]
Tags:
New Honor for Hegemony
July 15th, 2010 · 2 Comments · PAX
Pax has announced that ten independent games have been awarded free display space on the show floor – a big deal for companies with not much money and desperate for attention. Hegemony: Philip of Macedon is one of the chosen. I hope this means a lot more success for Longbow Digital Arts.
Tags: