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Entries Tagged as 'Me'

Blinded By The Beauty Of Our Weapons

January 12th, 2015 · 7 Comments · Civil War, Me

It’s probably no secret that I love Ultimate General Gettysburg given how much I raved about it on the podcast last summer. And again in the End of Year show. Rob Zacny put together a nice tribute to it as a surprise favorite of 2014. (For a more cautious but fair recommendation, check out Matt […]

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Visit Gerykville

May 5th, 2014 · 6 Comments · Me

I take this break from my busy life of not updating to bring you an update about Bruce Geryk. Bruce is, as you know, an integral part of the success of Three Moves Ahead. He’s also been a strong backer of my writing and blogging from my earliest days trying to make a go of […]

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2013: The Year of Everything and Nothing

December 31st, 2013 · 6 Comments · Me

2013 is probably the hardest I have worked in any year since grad school. It was a mad rush from beginning to end, professionally, which was kind of exciting. It was also kind of annoying since it seems like there is never any down time in the gaming industry any more. There is always a […]

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Matching Books And Games

September 25th, 2013 · 13 Comments · Books, Me

This has been a bit of a crazy summer. Between all the travel, making sure that Europa Universalis IV was launched smoothly (it was a client, and I am thrilled that people seem to like it) and staying on top of everything else in the gaming world – plus having a social life with my […]

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A Few Thoughts on Golden Ages

September 6th, 2013 · Comments Off on A Few Thoughts on Golden Ages · Industry, Me

Andrew Groen interviewed me and Rob Zacny for a short piece on whether we are now in a Golden Age for strategy games. You can read it over at the Penny Arcade Report if you like. Now, keep in mind that I sent Andrew 1000 words and he pared me down to a couple of […]

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Some Quick Notes

June 2nd, 2013 · 3 Comments · Me

Not a lot to add in way of a long thought out post, but I thought I would update people on what I’ve been playing and doing. 1) God Games and Repetition: Even leaving aside the ludicrous Peter Molyneux Godus prize that was lurking inside Curiosity (which appears to have been an ARG all along), […]

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