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Entries from August 4th, 2008

Tilted Mill Interview Part II

August 4th, 2008 · Comments Off on Tilted Mill Interview Part II · City Builder, Gameshark, Interview, Preview, Tilted Mill

Now we get to the good stuff – details on Hinterland. The maximum party size is four guys. Everything that is made in town and equipped on your characters can be seen simultaneously. Every sword, every pitchfork that you own, you can just drag it around to where you want it. It allows for ease […]

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Civilization 4 is inferior to Civ 1

August 3rd, 2008 · 8 Comments · Design

Or at least that’s what Paul Barnett would have you believe: It is important not to get carried away with the idea that players need huge lists of options, Barnett said. “People like the illusion of choice,” he explained. “They like a long menu at a restaurant despite the fact they will always order from […]

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Sid Meier’s First Game?

August 3rd, 2008 · 3 Comments · History, Industry

Stanford University is at the forefront of game preservation efforts. Eric Kaltman is the official blogger for the Stephen M. Cabrinety Collection. And he found this little gem. The idea that Meier’s earliest published work wasn’t a flight sim is an intriguing one. The “I can make a flying game better than this” bet with […]

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Tilted Mill Interview

August 2nd, 2008 · 2 Comments · City Builder, Design, Gameshark, Interview, Tilted Mill

The first part of my very long interview with Tilted Mill is now up at Gameshark. The first half deals with Children of the Nile and independent development in general. The second half has more information about their upcoming game, Hinterland. Chris Beatrice is a great interview, by the way, because you just give him […]

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Strategy/RPG Game Diary

August 1st, 2008 · 5 Comments · AAR, RPGs

I missed Kings of Dragon Pass the first time around, but this AAR/Game Diary has me scouring Ebay and the Internet for a copy. I really want to check this out on my own.

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Print Screen 7: This Gaming Life

August 1st, 2008 · Comments Off on Print Screen 7: This Gaming Life · Crispy Gamer

Jim Rossignol is one of the brilliant Brits behind Rock, Paper, Shotgun. And he’s written one of the year’s most delightful books on gaming. It’s probably best suited for people curious about gaming, but even experienced gamers will appreciate the prose and anecdotes in This Gaming Life. It’s not perfect, but it is well-crafted and, […]

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