Kotaku is reporting that future editions of DICE and GDC will be going invite only with press registration. Concerned about the growing size of the conference and the vanishing developer culture of the annual event, Jamil Moledina thinks that something has to be done to get GDC back under control.
“It’s meant to be a networking […]
Entries Tagged as 'GDC'
GDC Inviting Press in the Future
February 27th, 2008 · 5 Comments
More GDC Summaries
February 24th, 2008 · 2 Comments
Rob Fermier has posted summaries from many of the GDC talks he attended this year. Lots of great stuff - almost as good as being there.
Ten Challenges for Game Design
February 24th, 2008 · No Comments
Game, Set, Watch has posted a summary of Jonathan Blow’s GDC talk about how we think about game design, and, more importantly, how what we think affects the challenges that face designers.
Read it. I haven’t fully absorbed what exactly Blow is getting at or what the take-away should be for critics and analysts, let alone […]
GDC RTS podcast
February 21st, 2008 · 1 Comment
Today’s Games for Windows GDC podcast (2/20) has Relic’s Josh Mosqueira and Gas Powered Games’ Chris Taylor as guests. Lots of time is spent on the present and future of real time strategy and PC gaming in general.
The usual ground is covered. Will RTS games push themselves into a hardcore ghetto? How can you get […]
Tags: CGW · GDC · Gas Powered Games · RTS · Relic
GDC 2008 and other Con news
February 17th, 2008 · No Comments
I’m skipping the Game Developer’s Conference this year, even though more people I know will be there and there are lots of parties. After a lean 2007, I simply couldn’t justify the hotel cost (even as a business expense) so I didn’t bother trying to angle press credentials.
I love the conference myself, even in spite […]
Jet-lag
March 12th, 2007 · No Comments
I just flew in from California last night, so I have some serious jet-lag. I never used to get it, but I suppose I am at that point where I can’t just do anything I want to anymore. So the content will be light today.
I will have more to say about GDC later, but I […]
Chris Taylor on SupCom
March 8th, 2007 · No Comments
This morning, in a mostly rambling speech about the development of Supreme Commander, Chris Taylor came out looking like one of the most optimistic game designers out there. He once again talked about how the crunch-time/overtime filled development cycle is an unnecessary evil that produces worse games and bitter employees. He ridiculed the idea […]
Tags: GDC · Gas Powered Games
Ranting from the top
March 7th, 2007 · 1 Comment
GDC seems bigger than it was when I was last here in 2004. And my mailbox continues to fill with news from middleware developers with whom I have little in common. The two are probably connected somehow.
This morning I went to the so-called “rant session”. This time it was the publishers holding forth about things […]
Tags: GDC
Can someone tell me why…
February 22nd, 2007 · 2 Comments
all the GDC parties are on the same night? At the same time? I want to go to all of them.
Tags: GDC
GDC Award Nominees Announced
February 6th, 2007 · No Comments
As if telepathically discerning that my GDC travel plans are now finalized, the IGDA has announced the nominees for the Game Developers Choice Awards. Get more info and a link to the full list at Gamasutra.
As expected Oblivion is a frequent nominee, and Company of Heroes is the strategy game with the most nods. Winners […]
