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Entries from January 2008

The Political Machine 2008

January 31st, 2008 · 8 Comments

Gamespy’s Allen Rausch has the first extended preview of Stardock’s sequel to the 2004 election game Political Machine.
The new edition takes so many more factors into account that the team felt confident enough to actually include a few historical scenarios such as the Lincoln/Douglas race of 1860 (Lincoln won) and some modern European politicians for […]

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Tags: Preview · Stardock

1960: Making of a President TURN TWO

January 30th, 2008 · 2 Comments

TURN ONE.
Momentum 3 Nixon, 2 Kennedy
Initiative: 2 blue 1 red, Nixon goes first
Phase 1
NIXON 1: The Old Nixon / Event: Kennedy loses 2 momentum down to zero, Nixon loses 1, down to 2
KENNEDY 1: Lazy Shave 3CP (1 rest cube) +1 PA, +2 NY (draws 1 red, 1 blue = […]

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Tags: AAR · AAR1960 · Board Games

Top Ten Board Games of 2007

January 30th, 2008 · 4 Comments

My weekend Vassal/Brettspiel/Skype sessions with Bruce and browsing at Board Game Geek have gotten me more interested in how I can make board games a bigger part of my life. To that end, I give you Bill Abner’s Top Ten Board Games of last year.
Shogun sure looks pretty.

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Tags: Blogs · Board Games

Damn You EA.

January 29th, 2008 · 3 Comments

Spore may be delayed.
Damn you to hell.

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Tags: Electronic Arts · Industry · Maxis

Civ Revolutions Stalled on Wii

January 29th, 2008 · 5 Comments

IGN is reporting that 2k Games has put the Wii version of the upcoming console Civilization on hold “indefinitely.” The DS version goes on, though it looks a lot like other turn-based strategy games on that platform, only more crowded and a little uglier. Plus, it has ninjas.

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Tags: Consoles · Firaxis · Industry

Me and My Big Mouth

January 28th, 2008 · 6 Comments

Nothing like stirring the pot to get a little attention. My recent counterpost to Dr. Nathan Toronto’s article on The Future of the RTS has (with my consent) been reprinted on Gamasutra. I hope the conversation will continue, though I should probably have added a paragraph or two about the potential for Sins of a […]

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Tags: Blogs · Me · RTS

1960: Making of a President TURN ONE

January 28th, 2008 · 4 Comments

What We Are Doing
Some Basic Terms
TURN 1
Troy plays Kennedy, Bruce plays Nixon. The card played is listed. If CP is spent, the states that have changes in support are noted. Blue numbers means a Kennedy lead, Red a Nixon lead.
START: 314-223
Phase 1:

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Tags: AAR · AAR1960

The Future of the RTS? It’s already here.

January 25th, 2008 · 23 Comments

Gamasutra has just published an article from Nathan Toronto that goes over a lot of the same ground about real-time strategy in a sort of new way. It’s an interesting article purely from a conceptual standpoint, though my first reaction to it was “How many games has this guy actually played?”
Mr. Toronto has a PhD […]

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Tags: Design · RTS

Sometimes You Need to Listen

January 25th, 2008 · 9 Comments

Over the last couple of years I’ve heard and read a lot of people complaining about all the tiny stickers in Command and Colors.
Brother, they weren’t kidding. That took forever. And I’m still not done.

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Tags: Board Games · Me

What I’ve Written For Xbox Magazine

January 24th, 2008 · 3 Comments

Previews
World in Conflict

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Tags: Consoles