Has there ever been an expansion pack announced this far after the initial release? It’s been three years since Crusader Kings stole my heart, and now they are giving it an add-on.
And, despite the “Deus Vult” subtitle, the expansion seems mostly for the role-playing side of the game not the crusading. Johan Andersson says in […]
Entries from July 2007
Crusader Kings: Deus Vult
July 31st, 2007 · 4 Comments
Going Medieval, Urban Style
July 27th, 2007 · 3 Comments
Looks like we are getting a new RTS about the First Crusade. Virgin PLAY and Neocore have announced Crusaders: Thy Kingdom Come as a November release.
So far zero artwork or information besides stating that the game will be set in the First Crusade, when Pope Urban decided to keep Christian princes from killing each other […]
Tags: Medieval · Preview · RTS
I Love a Good Mystery
July 27th, 2007 · 4 Comments
Odds are this isn’t one.
A big Command and Conquer 3 announcement on August 7? Oh, whatever could it be?
A movie, with all your favorite B-listers reprising their roles in the cinematic glories of Tiberium Wars?
They are porting it to the Wii?
EA is making a new turn based version for all those people too smart to […]
Tags: Electronic Arts · RTS
Good Question
July 25th, 2007 · 10 Comments
Who is Troy Goodfellow, anyway?
Sometimes even I’m not sure.
Can someone help the man out?
Tags: Me
Five Out of Five But…
July 24th, 2007 · 9 Comments
Fellow Civ Fanatic Tom Chick’s review of Beyond the Sword is up at Yahoo Games. It gets top marks even though he agrees with me that the espionage stuff is “a mess” and corporations are “a crap shoot.” (I disagree that all the new naval stuff makes the sea matter; in my opinion, it’s still […]
Tags: Firaxis
E3 2007 Game Critics Awards Nominees
July 24th, 2007 · No Comments
The nominees for The Most Pointless Awards Not Given By SpikeTV have been announced. No real surprises here, but there never are.
The strategy nominees are:
Sid Meier’s Civilization Revolution (Firaxis/2K Games for PS3, Xbox 360, Wii)
Company of Heroes: Opposing Fronts (Relic/THQ for PC)
Halo Wars (Ensemble Studios/Microsoft Game Studios for PC, Xbox 360)
Universe at War: Earth Assault […]
Round Table Entry: Artificial Humanity
July 23rd, 2007 · 6 Comments
My gaming forum of choice has just discovered Tom Francis’ after action report of a Galactic Civilizations II campaign. As I noted in my brief mention of this AAR a couple of months ago, there’s some curiosity about how much rationalizing Francis is doing to account for the AI’s actions.
This rationalization could be seen as […]
Tags: Design · Round Table
Stupid browser
July 21st, 2007 · 6 Comments
I had a long post written about game designers who add things to their game that undermine the elegance of an earlier design. I was referencing SimCity, American Civil War and Neverwinter Nights II.
Then I clicked the wrong button and lost the whole thing. So you’ll have to wait for my on-site review of Beyond […]
The Eyes of the Innocent
July 20th, 2007 · 13 Comments
The reviews for Combat Mission: Shock Force haven’t started arriving in bulk yet, with only two on the ‘net at the moment.
Strategy game vet James Allen gives it top marks at Out of Eight (probably one of the best review sites for small titles and indie games, by the way).
Combat Mission newbie Tom […]
Tags: Battlefront · Blogs
The Problem with Expansion Packs
July 19th, 2007 · 2 Comments
The problem with expansion packs is having to relearn everything because they’ve messed with some pretty familiar mechanics. This is my big issue so far with Beyond the Sword. While I love the scenarios and mods I’ve tried, the new techs and espionage system really mess with my mojo. You know how it is when […]
Tags: Firaxis
