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Entries Tagged as 'Review'

Dawn of Discovery: Early Moments

July 11th, 2009 · 7 Comments · City Builder, Review, Ubisoft

I’m about four or five missions into the campaign for Anno 1404: Dawn of Discovery. The first few are tutorial missions that get you quickly up to speed with resident needs, resource chains, trade routes, etc. In fact, they are one of the better city builder tutorials I’ve seen since they start you out with […]

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Done With Blood Bowl Solo

July 9th, 2009 · 13 Comments · Board Games, Review

If strategy games are about understanding and then defeating a system, then Blood Bowl has been thoroughly understood and defeated, at least at the single player level. Time to find my league opponent and beat his brains in. Bill Abner has done a better job analyzing the AI than I ever could, but I figured […]

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Blood Bowl Early Moments

July 2nd, 2009 · 8 Comments · Board Games, Review

Bill Abner has noticed a lot of AI blunders in Cyanide’s Blood Bowl which shows just how much more he knows about the game than I do. My solo campaign Elf team is getting hammered, mostly because I’m still getting used to how differently all of the teams play. Though it looks like a sports […]

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Battlestations Pacific

May 28th, 2009 · 2 Comments · Crispy Gamer, Review, WW2

I played it for twenty minutes or so at last year’s E3 and wasn’t terribly impressed. I may be wrong, since Battlestations Pacific is getting some pretty decent reviews, including this thoughtful one from David Thomas at Crispy Gamer. (Apologies in advance for the persistent pop-up reminder of the upcoming site redesign.) By the way, […]

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Stalin vs Martians Review and New Print Screen

May 5th, 2009 · 3 Comments · Crispy Gamer, Print Screen, Review, RTS

I was mostly joking when I mentioned reviewing this game to Crispy Gamer’s managing editor. It is really a nothing game that no one would have cared about if its teaser videos hadn’t gone viral. It’s really a textbook case of good marketing, though it doesn’t change the fact the game is so terrible. Some […]

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Demigod Review

April 17th, 2009 · 11 Comments · Gas Powered Games, Review, Stardock

Pacing matters. I’ve always known this, but it is even more firmly embedded in my mind as a truth after I compared a late beta of Demigod to the Western Front in WWI. Though I liked the game, there was no denying that the back and forth got a little tedious when dragged out for […]

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