My life has been a bit of a mess lately, so this is my first opportunity to post on last week’s big strategy business move. From the press release: Slitherine Ltd and Matrix Games today announced that they have signed a comprehensive agreement to merge the companies creating the world’s largest wargaming specialist publisher. Both […]
Entries Tagged as 'Industry'
Civilization 5 Makes You Pay More for Babylon
May 6th, 2010 · 50 Comments · Firaxis, Industry
I love Civilization. Millions of us do. I love Babylon and Nebuchadnezzar. Hundreds of us do. But the idea of paying for a Digital Deluxe Edition if I want the Babylonians as a playable Civ? Not nice, 2k Games. Not nice at all. I get the business thinking here – bonuses for special editions or […]
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What does it mean to be “hardcore”?
March 11th, 2010 · 18 Comments · Firaxis, Gamespy, Industry, Preview
When I read the strapline attached to Anthony Gallegos’s preview of Civilization 5, I was stopped a little short. It’s not just for the hardcore anymore. It’s not? When was it? Is Civilization a hardcore game for hardcore people? I tweeted my curiosity and was met with a nice chorus of replies from friends and […]
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Is 2010 The Year of Strategy Gaming?
March 8th, 2010 · 15 Comments · Industry
Every now and then I like to plan a bit ahead. Look over the release schedule, line up ideas for Three Moves Ahead, try to angle for high paying interviews and features (and the occasional review) and just get a sense for where the year is going. I will not have time to play all […]
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A Tale of Two Boxes
February 24th, 2010 · 31 Comments · Industry, Ubisoft
This is the British box art for the upcoming city builder / RTS Settlers 7: This is the American box art: Same game, two very different tones. The British box is light and happy and full of daylight. The American box is dark and grim and full of fear. The British box says “This is […]
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Vic Davis Interview
February 11th, 2010 · 8 Comments · Blogs, Cryptic Comet, Indie Games, Industry
Over at Game, Set, Watch Phil Cameron conducted an interview with Vic Davis, the genius behind Armageddon Empires and Solium Infernum. GSW is one of the best newsblogs on the internet, partly because it is so willing to giving space to indie games in a serious way. This is part of their IGF/Gamasutra mission, I […]
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