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Entries Tagged as 'Developers'

Be Careful What You Say

October 28th, 2007 · 7 Comments · CGW, Electronic Arts, Maxis

A few months ago I wrote a piece on games journalism for The Escapist. Not a bad little article, though it didn’t turn out as well as I would have liked. In it, I had a throwaway line about how the success of The Sims is still a story but no one seems to be […]

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Did I mention I hate the console wars?

October 26th, 2007 · 3 Comments · Maxis

Will Wright has to be one of the best interviews on the planet. He’s open about what he thinks, is always thought-provoking and has the appearance of a man who effortlessly walks the line between genius and madness. The Guardian has recently published a brief interview with the Man from Maxis and it doesn’t disappoint. […]

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EU: Rome Beta Open

October 25th, 2007 · 1 Comment · Ancients, Paradox

If you want to help guide the design of Paradox’s upcoming Europa Universalis: Rome (please change that title…), you have three weeks to register for the closed beta test. I will not be applying because, a) I will find it impossible to stay silent if they resist my calls to reduce the importance of religion, […]

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Unintended Consequences

October 22nd, 2007 · 7 Comments · Creative Assembly, Design, Modding

For the last week or so I’ve been playing the Europa Barbarorum mod for Rome: Total War. Like many mods, it aims for realism before anything else, even to the point of giving each faction an overly “correct” name. Greeks, for example, are the Koinon Hellenon. The “rebel” controlled cities are given the somewhat anachronistic […]

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Flailing Elephants

October 16th, 2007 · 5 Comments · Big Huge Games, Design, History, RTS

From Big Huge Games’ Andrew Auseon at the Asian Dynasties blog at IGN. A good example of when the element of history bowed to the element of fun was the Flail Elephant. The Indian civilization can train a siege elephant that swings a weighted chain from the end of its trunk. The only accounts of […]

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A Tale of Two Expansions

October 13th, 2007 · 7 Comments · Design, Paradox

In the last couple of months, Paradox has released two expansion packs – one for the year old Europa Universalis III (called Napoleon’s Ambition) and one for the aging Crusader Kings (dubbed Deus Vult). The former adds more new content, new options and answers pleas that the community has been making since the initial release. […]

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