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Entries Tagged as 'Developers'

I Like Sweden

January 23rd, 2012 · 8 Comments · Me, Paradox

Last week was the Third Annual Paradox Convention and it returned to Stockholm. I was there two years ago, but it was an in and out trip for the most part. See the games, meet the people, go to a pub, fly home. This year, I had a week – front loaded with work of […]

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The Tropico Side Quest

September 29th, 2011 · 1 Comment · City Builder, Haemimont

One of the great things about the Bioware RPG model was the side quest design. There was a single epic main quest and a bunch of major quests that would take you along that path, but also alternate quests that really had nothing to do with anything, were entirely optional and you could take ’em […]

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One If By Sea. And Maybe Another Later.

September 21st, 2011 · 2 Comments · Design, Firaxis

Unlike Champ over here, I don’t have F1 2011 yet. So, I decompressed last night with Civilization V, a game I haven’t really spent a lot of time with lately because its tactical military issues were never quite resolved to my satisfaction. Re-reading Todd Brakke’s thoughtful (and frustrating) game diaries over at No High Scores […]

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Play The Rainbow: Early Thoughts on Pride of Nations

September 11th, 2011 · 4 Comments · Design, Paradox, Wargames

I can’t rightly remember the first grand strategy game to have multiple map overlays, each designed to show different bit of pertinent information. Europa Universalis was 2000, and it had different maps for diplomacy, terrain and religion as well as the political map where I did most of my work. Civilization IV came later and […]

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Sandboxes of Peace

August 24th, 2011 · 7 Comments · Battlegoat

Before heading out to the Penny Arcade Expo, I thought I should boot up Supreme Ruler: Cold War – a game that I have been putting off for a long time. If you’re not familiar with the Supreme Ruler series, the games are from Canadian developer Battlegoat and until now have looked at a near […]

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Back to Work

June 14th, 2011 · 2 Comments · E3, Me, Medieval, Paradox, RPGs, Sci Fi

E3 was fun, but different. I was a little envious listening to Bill Abner and Tom Chick and Gus Mastrapa all my other friends talking about the great stuff they saw at the show, since I was mostly tied down and I hate waiting in lines. I did get a couple of breaks to just […]

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