Jeff Green has been writing about computer games for a very long time. But given the closure of his magazine last year and the continual flood of journalistic talent running to the development side of the industry, his leaving Ziff Davis to join EA and work on The Sims shouldn’t be surprising. He’s always been […]
Entries Tagged as 'Developers'
A Question of Leadership
September 2nd, 2008 · 6 Comments · Ancients, Design, Imperium
War is a human endeavor, and the quality of the humans in charge matters. The challenge for game designers has been how to separate the impact of the leader from the quality of the troops under him. What is Patton’s value added to a well trained armor division? How much of Prussia’s power was based […]
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What a Difference Six Months Can Make
August 28th, 2008 · 1 Comment · Gas Powered Games, Industry
Gamasutra quotes GPG boss Chris Taylor as saying that the PC is “rediscovering itself” as a platform. He wasn’t so positive about the platform last February. The two statements don’t directly contradict each other; in February he was talking business but now he’s talking about hardware and install base. But if the business problems are […]
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Under the Hood
August 27th, 2008 · 1 Comment · Ancients, Design, Imperium
Michael Akinde, developer of the still not finished Imperium – Rise of Rome, has started blogging about some of the design details of the combat model in his game. The starter post can be found here, and his thoughts on how to reflect troop types and tactics here. From the second post: The scouting factor […]
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Space Siege Review
August 27th, 2008 · 1 Comment · Crispy Gamer, Gas Powered Games, Review, RPGs
When I saw Space Siege at E3, it looked like a nice, light Action-RPG. I had no idea how light the complete version would be. To even call it an RPG is a bit of a stretch. You do have a character that improves over time, but it’s more of a Progress Quest type thing. […]
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Vae Victis
August 27th, 2008 · 1 Comment · Paradox, Preview
It’s will be a few months late, but it look like EU: Rome will finally be getting the interactive depths that make Europa Universalis 3 and Crusader Kings so captivating. The Vae Victis expansion pack will be only $9.99, a very reasonable price considering that they will not be extending the game’s timeline and the […]
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