Let’s turn The Sims into an online game! What could possibly go wrong! (Spotted at Broken Toys.)
Entries Tagged as 'Electronic Arts'
Spore Creature Creator Verdict
July 2nd, 2008 · 2 Comments · Blogs, Electronic Arts
I love this thing. It’s a neat little toy, and it’s hard for me to put into words just how critical this game could be for the future of gaming as a mainstream pastime. So I’ll let four people smarter than me sound off. Soundbites from the Rock, Paper, Shotgun summary: John: It’s that cruel […]
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More on Spore from Soren
June 20th, 2008 · Comments Off on More on Spore from Soren · CGW, Electronic Arts, Interview
Be sure to read Jeff Green’s interview with EA’s Soren Johnson about Spore, game design, and other stuff in the industry. 1UP: So let’s say you were just getting into the business now, but you had the same education and interests. Do you still see yourself pursuing this path on the PC? SJ: Yeah, because […]
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Can a Great Toy become a Great Game?
June 19th, 2008 · 1 Comment · Design, Electronic Arts, Maxis
This was the week we finally got to play God. EA released the creature creator for Spore and, in a flash, the world was covered in cute dinosaurs, movie monsters and walking penises. The creature creator is intuitive, amazingly flexible and has, on its own, revived a lot of interest and excitement for the game. […]
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Rod Humble is EA’s Heart
April 24th, 2008 · 1 Comment · Electronic Arts, HPS
Rock, Paper, Shotgun has a transcript of John Walker’s dinner conversation with EA Sims VP Rod Humble. Like all interesting dining chats, it covers a lot of ground. And this bit from Rod Humble shows that the Redwood City campus isn’t staffed by corporate robots. The one game that affected me, and it didn’t stop […]
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Kane’s Wrath Review
April 16th, 2008 · Comments Off on Kane’s Wrath Review · Electronic Arts, Gameshark, Review, RTS
I was playing Kane’s Wrath with a friend a couple of weeks ago and mentioned that I thought Command and Conquer 3 was the best AAA strategy game of 2007. Like a lot of people, he thought I was crazy, at least until I mentioned that I wasn’t including expansion packs. Let’s face it – […]
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