Bruce Geryk needs no introduction to readers of Flash of Steel or listeners of Three Moves Ahead. He is my friend, my combatant and one of the people I can count on for totally honest feedback on pretty much anything. Also, one of my favorite wargame writers. His guest post is about a game you […]
Entries from December 19th, 2011
The However Many Guest Blogs of Christmas
December 19th, 2011 · Comments Off on The However Many Guest Blogs of Christmas · Guest Blog
As I mentioned a couple of weeks ago, I’m not in a position where I can honestly and legitimately do an end of year awards post. A shame, because Shogun 2 and Unity of Command need more love in a year dominated by RPGs – Skyrim, Witcher 2, Rift, Dungeons of Dredmor, etc. So I […]
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Three Moves Ahead Episode 147 – Fire No Guns, Shed No Tears
December 16th, 2011 · 18 Comments · Podcast, Three Moves Ahead
A heavily medicated Rob hosts Julian, Troy, and Bruce to explain what’s so boring about peace, love, and understanding. Why does strategy gaming usually come back to armed conflict, with the exception of city-builders? Do most people really even want games about other subjects, and can designers make good games out of them? What ever […]
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Unity of Command: Early Impressions
December 15th, 2011 · 10 Comments · Wargames, WW2
We’ll have a full chat about the game on the podcast later, I’m sure, but right now I want to state that Unity of Command is the intro wargame that Panzer Corps should have been. In many ways, Unity is the anti-War in the East. Both deal with the Eastern Front in WW2, but Unity […]
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2011 Can Bite Me: End of Year Reflections
December 10th, 2011 · 12 Comments · Awards, Blogs, Me
Friends and acquaintances and colleagues know that the last couple of years have been pretty rough for me. Two Christmases ago, my father died. Last winter, my personal life underwent a great upheaval that is still not settled. And this year, a new job took me away from strategy gaming as intently as I once […]
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Three Moves Ahead Episode 146: On the Air
December 8th, 2011 · 20 Comments · Design, Podcast, Three Moves Ahead
It’s more a fancy lecture and masterwork design class than a bunch of guys guessing about what works when board game desiger Lee Brimmicombe-Wood sits down with Troy and Bruce to talk about his history of making games about air power, the challenges in getting all the cool technical bits down and the difficulties in […]
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