We now have a trailer for the Gas Power Games RTS/RPG Demigod. I’m not quite sure what exactly is going on in the video besides things beating each other to paste, which I suppose is about right. Nice to see that their boob physics engine is working.
Entries from July 25th, 2008
Where Do Ideas Come From?
July 25th, 2008 · 13 Comments · Design, Electronic Arts, Wargames
Last year, Irrational’s Ken Levine famously said that the problem with most game designers is that they’ve read one book (Lord of the Rings) and seen one movie (Aliens). It was typical Levine exaggeration, but the point was clear – game designers (and, I would add, games journalists) take their entertainment cues from a small […]
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More E3 Previews and Total War
July 22nd, 2008 · 9 Comments · Creative Assembly, E3
Dragon Age: Origins Empire: Total War Velvet Assassin Dungeon Hero Of these four, I am, naturally, most excited about Empire: Total War. Now I am perfectly ready for this game to not be great, but from the fifteen minute demo I saw last week I can’t imagine Empire being anything less than very good. The […]
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Carving Out Your Own Space
July 22nd, 2008 · Comments Off on Carving Out Your Own Space · Escapist
I haven’t linked to The Escapist in a while, mostly because everyone visits there now because of some vulgar little video critiques that I happen to find very entertaining most of the time. But please don’t forget to read the articles, especially Sean Sands’ A Site to Call My Own. Sands is one of the […]
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More to Write
July 19th, 2008 · 5 Comments · E3, Industry, Me
I have lots of stuff still to write and upload about E3, but I’m exhausted. Nothing tires you out like airports and airplanes. A few little tidbits: – Empire: Total War will probably consume me when it comes out. We only got to see the sea battles in action, but from the rest of the […]
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E3 Never Ends
July 17th, 2008 · 5 Comments · E3
More previews at Gameshark: Halo Wars Spore These are the two games that I am (at this point) most excited about. Halo Wars makes the crucial (but obvious) decision that console real time strategy games have to be very different from their PC predecessors. And Spore will either sell 10 million copies or be the […]
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