Flash of Steel header image 4

Entries Tagged as 'Multiplayer'

Civ IV PBEM Update

May 29th, 2007 · 6 Comments

We’re about a third of the way through our PBEM Civilization IV: Warlords game, playing the excellent Chinese Unification scenario. In single player, the scenario is largely about diplomacy - persuading your opponents to support your claim to the Mandate of Heaven. So you export your bloodline or strategically convert, all the while beating on […]

[Read more →]

Tags: Me · Multiplayer

The Worst Thing About PBEM Civ

April 16th, 2007 · 5 Comments

The early turns in PBEM Civilization are murder. You’ve given your workers orders, have your cities producing and decided what to research. Next turn.
And it will be “next turn” for the next little while, too.

[Read more →]

Tags: Multiplayer

Command and Conquer 3 Online

April 13th, 2007 · 3 Comments

I’m not very good.
This shouldn’t be surprising. I’ve noted before that I don’t play many games often enough to actually excel at them. But I usually fail even against standard newbies who just have a better sense of the ebb and flow of a RTS. Part of it is my inability or unwillingness to stick […]

[Read more →]

Tags: Electronic Arts · Me · Multiplayer

Define “majority”

March 31st, 2007 · 7 Comments

Just to be clear: Not everyone is having problems playing on-line… the majority of people are able to get online, play games, and a have a great time.
That’s EA Executive Producer Mike Verdu on the continuing problems with Command and Conquer 3 multiplayer. It worked fine out of the box, but the patches have forced […]

[Read more →]

Tags: Electronic Arts · Multiplayer