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Entries from May 2008

The State of Strategy Gaming

May 14th, 2008 · 6 Comments

I’m pretty far behind in my podcast listening. I haven’t listened to the PC Gamer podcast or the Games for Windows ‘cast in a while.
The Gamers With Jobs podcast is still a weekly listen, though. And this week’s broadcast deals specifically with strategy gaming. Maxis’ Soren Johnson sits in and talks about Civ IV, World […]

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Tags: Design · Industry · Maxis

XIII Century Review

May 13th, 2008 · 4 Comments

My review of the medieval war game XIII Century: Death or Glory is up at Crispy Gamer. I didn’t like it all that much, which puts me at odds with the only other review online, Brett Todd’s positive review at Gamespot.
It’s interesting how two reviewers can come to such different conclusions. Where he sees good […]

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Tags: Medieval · Wargames

Poetical Cynicism

May 12th, 2008 · 2 Comments

Chewing Pixels‘ Simon Parkham on Game, Set, Watch has treated us to a wonderful little poem about the downward spiral of a prospective games journalist.

For a while
It worked out
Till he married and chose to breed:
Ten pence a word a family will not feed.
So he worked
Ten times harder,
So he aged
Ten times faster
And sooner or later the […]

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Tags: Media

The Coming Week

May 12th, 2008 · No Comments

Apologies for the posting delay. It has been one of those weekends where things pop-up that you need to deal with. Ongoing negotiations over new opportunities, meeting deadlines and having Bruce drop four turn summaries of the Making of the President Game that we completed months ago…nothing so tests the mind as trying to recall […]

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Tags: Me

Sudden Strike 3 Review

May 8th, 2008 · 3 Comments

I liked it more than I thought I would. When you pull off an assault against an entrenched enemy with minor losses and combined arms, it really feels nice. It looks pretty good, too and the reinforcement based on objectives is a great way to encourage action and progress.
Ultimately, it comes apart because the interface […]

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Tags: Gameshark · RTS · Review · WW2

In Nomine News

May 7th, 2008 · 2 Comments

With the release of EU: Rome and all the fun I’m having with Galactic Civilizations II: Twilight of the Arnor, I missed a bunch of news and updates about the upcoming expansion pack for Europa Universalis III. There are some major changes on the way and I think I’m more excited about In Nomine than […]

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Tags: Paradox · Preview

A Matter of Literacy?

May 6th, 2008 · 13 Comments

This will probably be my only post about Grand Theft Auto IV, a game which has been dubbed not only “great”, but “important” by a number of very savvy critics. Seth Schiesel’s review in the New York Times epitomizes the form, being (as usual) well written enough to persuade my wife that GTA4 is something […]

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Tags: Gamers · Industry · Me

Interview with Johan Andersson

May 3rd, 2008 · No Comments

My interview with Paradox boss Johan Andersson is now up at CG.
I tend to like interviews where you give the subject enough room to just ramble, and Johan was happy to do that on this occasion. He took time to call Hearts of Iron a “buggy piece of shit” and to deem the development of […]

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Tags: Crispy Gamer · Interview · Paradox

There’s luck and then there’s luck

May 2nd, 2008 · 2 Comments

“Luck” is a very useful attribute in Galactic Civilizations II. You never know when you’ll stumble upon something useful in those anomalies or on a planet. I always take Luck for my race, because it’s cheap.
I’m in the middle of a campaign in the new GalCiv 2 expansion, Twilight of the Arnor. I’m in the […]

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Tags: Me · Stardock

Nobody Likes You When You’re Strange

May 2nd, 2008 · 8 Comments

RTS evangelist Tom Chick devoted his most recent column to a celebration of Rise of Legend’s second anniversary. He talked to Big Huge Games head honcho Brian Reynolds about the game - why it worked and why it wasn’t the huge success it deserved to be.
This exchange capsulizes the prevailing thinking on why the game […]

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Tags: Big Huge Games · Crispy Gamer · Design · RTS