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Entries from June 2007

Strategy Games of the Half-Year 2007

June 29th, 2007 · 5 Comments

The year so far hasn’t been rife with awesome, that’s for sure. Where last year I had Rise of Legends, GalCiv 2 and Battle for Middle Earth II in my top three, this year I have to make do with much slimmer pickings.
As usual, I don’t consider games I haven’t played or haven’t played very […]

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Tags: Awards

Civ For Consoles

June 28th, 2007 · 6 Comments

2k Games has announced Civilization Revolutions, a next gen console title based on the Civ series. From the press release:
Sid Meier’s Civilization Revolution is a watershed game, offering players a chance to experience the epic empire-building world of Civilization in an all new accessible, visually immersive, and action-packed world specifically designed for the console and […]

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Tags: Consoles · Firaxis

Jeff Green Interview

June 27th, 2007 · 1 Comment

Jeff Green has been covering games in the print media since Gutenberg, so it’s always great to read his opinion on the State of the Gaming Media. The Escapist has a new interview with the Editor in Chief of Games for Windows.
He doesn’t say a lot that others haven’t, but it has the imprimatur of […]

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Tags: Escapist · Media

Advanced Tactics

June 27th, 2007 · 5 Comments

Matrix Games has announced a new “turn-based strategy masterpiece”. Their words, not mine.
Advanced Tactics WW2 is a wargame from Dutch gaming outfit VR Designs. It is based on their freeware wargame People’s Tactics, available on their website. Judging from the screenshots, seems to have both theater and regional combat. Operational Art of War III has […]

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Tags: Matrix · Preview · WW2

Civilization IV in Chinese

June 26th, 2007 · 8 Comments

Jason Bergman has the skinny on the Chinese version of the only game I still play at least twice a week. They get a shirt.
Apparently some changes needed to be made to get around censors, but he doesn’t say what they were. My guess is removal of religion and nerfing the Japanese. And maybe rice […]

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Tags: Firaxis

I think I saw this on The Flintstones

June 25th, 2007 · 9 Comments

A unit description for the upcoming Medieval 2: Total War Kingdoms.
Mayan Hornet Throwers gather nests of stinging insects and hurl them into combat! Once thrown, the nest erupts on impact, sending forth a swarm of angry stinging insects which can even get inside European armour and cause serious pain to the recipient. The Hornet […]

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Tags: Creative Assembly · History

Writing is Hard

June 24th, 2007 · 8 Comments

I just finished a 1500 word article for a future Escapist and I’m still not entirely thrilled with it.
This is a normal feeling for me. There are reviews I wrote three years ago that I still think could use another ten edits. But deadlines are deadlines. Fortunately, The Escapist has some good editors. I’ve been […]

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Tags: Me · Media

Things You May Have Heard That Are Not True

June 21st, 2007 · No Comments

A couple of pieces of EA news have had the gaming forums in a bit of a tizzy lately. Let’s clarify a few things.
1. SimCity 5 is not being made by Tilted Mill. They are making a new game in the SimCity series and, it seems, will try to be as accessible as the original […]

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Tags: Blogs · Industry

Beyond the Sword - Full Details

June 20th, 2007 · 8 Comments

IGN has published all the details for the epic game of the upcoming Civ expansion. New Civs, new units, new wonders. Read Steve Butts’ article for the full scoop, but here’s a nitpickers guide to what’s ahead.
New Civs - Babylonians, Byzantines, Dutch, Ethiopians, Holy Roman Empire, Khmers, Mayans, Native Americans, Portuguese, Sumerians
I’ll leave aside the […]

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Tags: Firaxis · Preview

Debriefing Twilight Struggle: The Soviet Side

June 20th, 2007 · 3 Comments

Turn One
Turn Two
Turn Three
Bruce may have a wrap-up when his schedule lets up, but for now here’s my take on the game you read about.
It was a rout. Not close at any point. Except for a great burst of Communist expansion in Turn 2 - expansion that never coincided with a useful scoring card - […]

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Tags: AARTwiStr