A little over a year ago I said good-bye to Computer Games Magazine. I refused then to accept the lesson of the closing to be that print was dead or unviable.
Computer Gaming World is the oldest established electronic gaming magazine, and despite the renaming, Games for Windows was an extension of that legacy. A few weeks ago, Kevin Gifford wrote that “this issue of GFW is convincing me that the mag is turning into Computer Games in all the good ways”, a sentiment that gave far too little credit to Jeff Green, Shawn Elliott, Sean Molloy, Ryan Scott and the rest of the GfW crew. They’ve been trying to find a way to make print important in today’s media environment and after the failed experiment with “essay” reviews, the move towards stronger features and interviews was not only logical; it was something that many of them had advocated for some time.
I’m glad to hear that Green and company will continue to work to pump out PC content for 1up, but the site is still, well, not very user friendly. There’s just too much on the front page. Plus, the magazine had Bruce Geryk’s wargame column. And Tom versus Bruce. And Infinite Lives. And Greenspeak. And all in one place.
And as much as I appreciate all the work and content in PC Gamer, it was nice to have an alternative. And now there isn’t.
More than print being dead, however, this is all about the perceived decline of PC gaming as an industry. EGM limps on, after all.
All the core content providers will remain with 1up, so there is no great diaspora of writers struggling to find work like there was at the freelance heavy CGM. And hopefully they will redo the 1up PC page to make it easier to find stuff I am interested in instead of seven or eight different boxes to follow.
But this is a great loss for the media community and a blow to PC gamers like myself.
Thanks for all the good work you’ve done, guys. CGW was my first gaming magazine. It will be mourned.