Elven Legacy is one of those games that infuriates me. It is very traditional, which I like. It’s a hex-based fantasy wargame/RPG with elves and orcs and all that rubbish. But it is also one of the most difficult games I’ve played this year.
It isn’t difficult in the sense of hard to play or understand. Like I said, it’s a traditional design and will be instantly familiar to pretty much anyone who’s ever played a game like this. It’s difficult in the sense of impossible to win because they give two too few turns to finish a given mission. Elven Legacy gives you all the tools you need to complete a scenario and never enough time to complete it.
So you end up rushing to your objective and stretching your lines too far into enemy territory and your hero gets surrounded and then he dies. I could play on Easy, I suppose, but I’m not that invested in how the story of General Surly Elf and his Expendable Bowmen turns out.
It may be that I am regressing to a five year old mentality about games. I’m more easily frustrated than I used to be, and with so many better games on my desk, I’m easily distracted, too.
Not that Elven Legacy isn’t good. In fact, it’s an above average game with some unfortunate writing and sadistic time limits. But for now, Elven Legacy can wait until I’m ready for it.