Yay, another week without posting anything meaningful!!! Except for this podcast with Chris Park of Arcen Games, last seen way back in episode 37. One of the great things about targeted podcasting is that you have the chance to look back and check in on games that have gone through many changes and updates, and […]
Entries Tagged as 'Sci Fi'
Three Moves Ahead Episode 194: Checking in with Arcen
November 13th, 2012 · Comments Off on Three Moves Ahead Episode 194: Checking in with Arcen · Indie Games, Podcast, Sci Fi, Three Moves Ahead
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Three Moves Ahead Episode 190: The XCom Review Show
October 15th, 2012 · 8 Comments · Design, Firaxis, Podcast, Sci Fi, Three Moves Ahead
Just in case you aren’t quite tired of XCom chatter yet… We were lucky to have two of our semi-regular panelists (Dave Heron and Jon Shafer) join us on the show, though really we could have probably picked any of our friends at random and had a good chat. Spoilers: We all like the game […]
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Three Moves Ahead Episode 188: We Will Be Watching, Commander
October 1st, 2012 · Comments Off on Three Moves Ahead Episode 188: We Will Be Watching, Commander · Firaxis, Podcast, Sci Fi, Three Moves Ahead
Sometimes there are shows I am glad to miss because I have nothing to add or I just need a week off. Then there are shows that I would have loved to have been on, but there was no room on the Skyranger. This week, Rob and Bruce talk to Jake Solomon from Firaxis to […]
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Three Moves Ahead Episode 187: Faster than Light, Slower than Death
September 25th, 2012 · 6 Comments · Podcast, Sci Fi, Three Moves Ahead
Rob is now just posting the episodes on our new website over at Idle Thumbs, so it falls on me to point people who subscribe here to that location and alert them that the talky men are back. This week, editor Michael Hermes comes aboard in our annual “so it’s not a strategy game, but…” […]
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FTL: Sid Meier’s Starfleet
September 20th, 2012 · 10 Comments · RPGs, Sci Fi
FTL: Faster than Light from Subset Games is the early fall indie hit of choice. It had a very successful Kickstarter campaign (an increasingly valuable marketing tool, as we’ve discussed on the show) and it plays to all the fantasies we have of being space captains. I have been a space captain many times. Starflight. […]
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Three Moves Ahead Episode 178: Unit Customization and Game Design
July 23rd, 2012 · Comments Off on Three Moves Ahead Episode 178: Unit Customization and Game Design · Design, Indie Games, Sci Fi, Three Moves Ahead
Sixth Beatle Soren Johnson returns along with new guest, Cliff Harris from Positech – designer of Gratuitous Space Battles and the new Gratuitous Tank Battles. This week, how does the idea of unit customization fit with general design principles? At what point is this mechanic an intrusion into good 4x game design? Where do designer […]
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