This week’s show begins with a business chat as we talk about the changing revenue models in all gaming as downloadable content begins to supplant or supplement the traditional retail expansion pack. Be sure to stay tuned for Bruce’s Nietzsche moment in which he declares that gameplay is dead. The last half of the show […]
Entries Tagged as 'Podcast'
Three Moves Ahead Episode 38 – Expansions and DLC
November 10th, 2009 · 7 Comments · Industry, Podcast, Three Moves Ahead
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Three Moves Ahead Episode 37 – Chris Park and AI War: Fleet Command
November 3rd, 2009 · 23 Comments · Indie Games, Interview, Podcast, Sci Fi, Three Moves Ahead
Chris Park from Arcen Games joins us this week to talk about independent game development and how his sci-fi RTS AI War: Fleet Command saw the light of day. Park talks about the design process, the challenge of modeling risk and reward and the difficult part of difficulty levels. It’s also one of our longest […]
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Three Moves Ahead Episode 36 – Time to Catch Up
October 27th, 2009 · 4 Comments · Podcast, Three Moves Ahead
We try to make up some ground this week with a little chat about Panzer General: Allied Assault (via Julian), Eufloria (via Tom) and, our main topic, Tropico 3 (via me). When is a remake enough? Am I trust too critical of a game that I actually like parts of? Can you cautiously recommend a […]
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Tom Chick Cheats on Three Moves Ahead With More Popular Rival
October 24th, 2009 · 3 Comments · Podcast
It’s not enough for Tom to start his own movie themed podcast. He also has to appear on the much more popular Joystiq podcast. Actually, it’s not too bad.
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Three Moves Ahead Episode 35 – Brutal Legend
October 20th, 2009 · 22 Comments · Podcast, Three Moves Ahead
Skip a night and the inmates take over the asylum. Tom and Julian decide to talk about Brutal Legend, especially its strategy components. Why is BL Tom’s favorite game of the year? Are there different strategies for the RTS component? Is it an RTS at all? Also, Bruce makes a cameo appearance in the intro. […]
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Three Moves Ahead Episode 34 – The EndWar show
October 13th, 2009 · 7 Comments · Design, Podcast, Three Moves Ahead, Ubisoft
Ubisoft’s Michael de Plater joins us for a fanboy grilling from Tom Chick. Why EndWar worked, its relative success and why Bruce never got to actually play EndWar for very long. Apologies in advance for Michael’s sound. His plug-in mic was not working for some reason so he talked to his laptop. Through a tin […]
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