Troy and Rob dig through their histories to recall bad games that had tiny moments of genius. What happens when a game gets one thing right? Can forgotten games still have a legacy beyond their failures? Can a good idea overshadow a bad game’s legacy? Also reminders of the Question show coming up in […]
Entries Tagged as 'Podcast'
Three Moves Ahead Episode 78: Forgettable Games, Memorable Ideas
August 19th, 2010 · 31 Comments · Design, Podcast, Three Moves Ahead
Tags:
Three Moves Ahead Episode 77: Starcraft 2 with Chris Remo
August 10th, 2010 · 13 Comments · Blizzard, Design, Podcast, RTS, Three Moves Ahead
Troy – suffering from a splitting headache – is joined by Rob Zacny, Tom Chick (hooray) and Idle Thumbs/Gamasutra star Chris Remo before he heads off to join Irrational Games. The topic: Starcraft 2. Why does such a competitive, sports structured game like SC2 have such wide appeal? Is the single player campaign really […]
Tags:
Three Moves Ahead Episode 76: Modding Strategy Games
August 3rd, 2010 · 10 Comments · Modding, Podcast, Three Moves Ahead
Troy, Julian and Rob are joined by Maxis Games’ Soren Johnson and Fall From Heaven 2 lead Derek Paxton in a chat about modding. How do you assemble a mod team? What are the trade offs for developers and publishers in supporting mods? Scope and ambition and talent poaching and creativity. Also news on […]
Tags:
Three Moves Ahead Episode 75: The Strategy Syllabus
July 28th, 2010 · 10 Comments · Podcast, Three Moves Ahead
This week, with the rest of the TMA crew (i.e., me) off gallivanting around California or saving lives or something, Rob and Julian decided to have a real show. They dig deep into the perfect strategy gaming syllabus, and come up with some obvious and startling conclusions. At least, that’s what they tell me. […]
Tags:
The Thing About Vacation
July 28th, 2010 · 3 Comments · Me, Podcast
The lack of posts and updates and whining should have clued you all in to the fact that I am on vacation – taking a break from all the fun stuff that consumes my days and doing other fun stuff instead. That means that this week’s podcast will be a little later than usual. Julian […]
Tags:
Three Moves Ahead Episode 74: Classic Game Analysis – Freedom Force w/ Ken Levine
July 20th, 2010 · 4 Comments · Design, Interview, Podcast, Retro, Three Moves Ahead
Ken Levine from Irrational Games drops by the show to talk about what made Freedom Force so special. Is it an RPG or a strategy game? We discuss the virtues of pausable real time play, the fine line between homage and parody and learn about what games Ken plays when he is not writing […]
Tags: