Jenn: people should not be able to finish another’s sentences before they start them! Troy: nope. but here we are As I tried to unravel what was left to do this week from the things I should have done last week, I was pointed to the PAX panel on freelance games journalism hosted by many […]
Entries Tagged as 'Me'
Racing Update
August 23rd, 2011 · 10 Comments · Me
Before I jump firmly back into the loving embrace of Pride of Nations, Supreme Ruler: Cold War, Toy Soldiers: Cold War, Six Gun Saga, Sengoku, Sword of the Stars II and every other amazing strategy game to come out this fall, I should update you on how the racing is going. This is how a […]
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My Online Landscape
August 2nd, 2011 · 4 Comments · Blogs, Me
There are now too many ways to interact with people online. I am kind of happy that the Flash of Steel Facebook group never took off, because if it had, holy crap that would have been a mess. The big new thing, of course, is Google+ and I am still trying to find a way […]
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Report from the Front
June 28th, 2011 · 4 Comments · Me
This morning I posted my first (and hopefully not final) post on the official Evolve PR blog. It summarizes what a lot of my friends have been asking me the last few months. “So how is it?” Expectations are a funny thing, especially when you are someone of my level of intelligence and education. You […]
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Training Wheels: Learning to Race
June 24th, 2011 · 16 Comments · Design, Me, Racing
After a few struggles with Games for Windows Live, that blight upon online PC gaming that still manages to linger, I managed to get Dirt 3 up and running. As part of my mission of self improvement and genre expansion, I’ve taken to try racing games because 1) I have lots of friends who play […]
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Back to Work
June 14th, 2011 · 2 Comments · E3, Me, Medieval, Paradox, RPGs, Sci Fi
E3 was fun, but different. I was a little envious listening to Bill Abner and Tom Chick and Gus Mastrapa all my other friends talking about the great stuff they saw at the show, since I was mostly tied down and I hate waiting in lines. I did get a couple of breaks to just […]
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