I like Supreme Commander 2, but I totally understand why a lot of people will not. I often think about what concepts are core to a series. What makes a Europa Universalis game a Europa Universalis game? What makes Civ Civ? How much or how gradually can you change a game before it is not […]
Entries Tagged as 'Gameshark'
Cities XL Review
December 3rd, 2009 · 1 Comment · City Builder, Gameshark, Review
Cities XL is one of those great ideas that wasn’t fully thought out. There is a chance that this will be an excellent multiplayer experience in six month’s time. But it’s not there yet. Read my review at Gameshark.
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Dawn of Discovery Review
July 27th, 2009 · Comments Off on Dawn of Discovery Review · City Builder, Gameshark, Review, Ubisoft
Read it at Gameshark.
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Sins of a Solar Empire: Entrenchment Q&A
February 25th, 2009 · 3 Comments · Gameshark, Ironclad
Gameshark has just published Bill Abner’s Q&A session with Ironclad’s Blair Fraser. If everyone is moving to the console or releasing substandard PC ports that leaves a niche for us to fill. And it’s not really important to us how small that niche is relative to the console market. That’s just about bravado, not business. […]
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War Plan Pacific Review
February 18th, 2009 · 2 Comments · Gameshark, Shrapnel, Wargames, WW2
I like it. A lot. There are certainly problems with the game, and it is far from being a perfect wargame. It suffers from the fact that, as a computer game, you can play it so many times that you learn what the AI is trying to do, spoiling the long term value of the […]
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Mosby’s Confederacy Review
December 11th, 2008 · 3 Comments · Civil War, Gameshark, Review, Tilted Mill
I mostly liked it. Like this fall’s Hinterland, there are some interface issues that can interfere with the immersion and there isn’t enough variety in terrain or missions. But this is a good game at a good price and the two titles both point to a reasonable secure future for Tilted Mill’s new mid-size games […]
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