So I finally lost a game of Civilization 5 in a humiliating way on a difficulty level that I have easily managed and it was my own doing. I’m a builder more than a warrior in Civ and had planned to go for a cultural victory. My Songhai empire was blessed to be surrounded by […]
Entries Tagged as 'Developers'
Shogun 2 Early Moments
March 18th, 2011 · 8 Comments · Creative Assembly
So I got sucked in, mostly because Bill Abner told me that it was actually pretty good – the regular elimination of the Oda on the first turn (ever single game) notwithstanding. You can read his game diaries on No High Scores – first turn here. Though I defended the general design principles and aesthetic […]
Tags:
Give Me Back My Legions
March 9th, 2011 · 11 Comments · Ancients, Matrix, Slitherine, Wargames
It was probably when I replayed the Battle of Teutoberger Wald from the Roman side for the 20th time that I realized just how deeply Field of Glory has sunk into my gaming routine. It’s a not daily fix like Dungeon Crawl is or Civ 4 was for many years. But it is a game […]
Tags:
Three Moves Ahead Episode 101 – A Most Ingenious Paradox
January 27th, 2011 · 14 Comments · Paradox, Podcast, Three Moves Ahead
Rob and returning guest Jenn Cutter discuss what they saw at the Paradox convention in New York. The Escapist’s Greg Tito helps out with some good questions and pro-tips on how to make a game presentation awkward for journalists. Troy Goodfellow just can’t quit you, and refuses to leave until you understand how great Crusader […]
Tags:
Paradox Convention 2011
January 25th, 2011 · 13 Comments · Industry, Paradox
I will admit that it was weird to attend an event and not feel any pressure to write about any of it. Over a dozen games were on display, some of them with static images or limited play. But there was still a lot to be excited about. First the disclaimer. My employer, Evolve PR, […]
Tags:
Three Moves Ahead Episode 99: War in the East
January 13th, 2011 · 20 Comments · Matrix, Podcast, Three Moves Ahead, Wargames
Scott Jennings (Lum the Mad) fills in for an ailing Rob as he and Bruce and Troy welcome Joel Billings (2by3 Games) and Erik Rutins (Matrix Games) to talk about what Gary Grigsby’s War in the East means for wargame design, scale, realism and detail and marketing of wargames. Pardon some of the sound […]
Tags: