My review of Sid Meier’s Civilization IV: Colonization is now up at Gameshark. There are some widely reported issues with the game, especially in how it handles Liberty Bells and education. The education one really doesn’t bother me that much since you don’t really need to educate that many people and most of the resource […]
Entries Tagged as 'Developers'
Sims 3 Videos
October 8th, 2008 · 1 Comment · Electronic Arts, Maxis, Preview
The announcement of Rod Humble’s promotion to Boss Of EA’s Sims division pushed me to take a look at the Sims 3 site. The first video emphasizes the open world nature of the game before moving on to shots of employees being turned into motion captured Sims, a discussion of the personality matrix and underlining […]
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Vae Victis Developer Diary
October 7th, 2008 · 2 Comments · Ancients, Paradox, Preview
Paradox has published their first developer diary for the upcoming expansion for Europa Universalis: Rome. Time for a little fisking. One of the most glaring omissions in EU: Rome was the lack of the Senate – after all, the game covers the golden age of the Roman Republic. Vae Victis will feature the Senate with […]
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Hinterland Review
October 7th, 2008 · Comments Off on Hinterland Review · City Builder, Crispy Gamer, Review, RPGs, Tilted Mill
I had to get my theory of Manifest Destiny and Hinterland to a larger audience. I like the game a lot, but there are some undeniably annoying interface and information issues that need to be cleaned up in a patch before I can recommend it whole heartedly. A little more variety in portraits would be […]
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Well That’s New
October 6th, 2008 · 10 Comments · Civil War, Tilted Mill
The American Civil War has been done. But people keep doing it. Not like this, though.
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The Most Imperialist Game of the Year
October 1st, 2008 · 10 Comments · City Builder, RPGs, Tilted Mill
Tilted Mill’s Hinterland was released yesterday over Steam. I’m reviewing it, so I won’t write my final judgment here, but I will say that this is most aggressive manifestation of Manifest Destiny that I think I’ve seen in a light strategy game. The set up pushes you in that direction. You are the leader of […]
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