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Entries Tagged as 'Developers'

Alpha Centauri Revisited

May 8th, 2009 · 15 Comments · Firaxis

While working on a feature for Crispy Gamer, I reinstalled Sid Meier’s Alpha Centauri so I could take some screenshots. (Fraps didn’t work, by the way. And neither did Print-Screen/Paste). It is really a great game that holds up so much better than other strategy games of its time. I did not know, however, that […]

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Whip Select (TM) Whiplash

April 27th, 2009 · 6 Comments · Creative Assembly, RTS

I’ve been struggling with my review of Sega’s Storm Rise, and mostly because I’ve been struggling with the interface. Developed by Creative Assembly’s junior studio in Australia, the selection mechanism is a registered trademark – Whip Select (TM) – and it’s a bit of a lie since most of the time you cannot whip, and […]

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Sid Meier’s Gettysburg (1997)

April 25th, 2009 · 13 Comments · Design, Feature:Map, Firaxis, Wargames

What this is about One of the defining features of historical wargames is the use of terrain to capture important features of the battle(s) being portrayed. An acquaintance is developing a tabletop game based on Foronovo, so he is working out how to reflect the riverside and mud. Hastings needs a hill, Teutoberg Forest needs […]

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Demigod – This Sums It Up

April 24th, 2009 · 6 Comments · Gas Powered Games, Stardock

One of the great things about having Tom Chick as a friend, is that it compels me to read everything he writes. Which means that I read his final word on Demigod, summing up what a lot of us are thinking. Reviews of Demigod should concern themselves primarily with the game and not the launch. […]

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Three Moves Ahead: Episode 9 – Brad Wardell, Demigod, Elemental and a Prize

April 21st, 2009 · 8 Comments · Gas Powered Games, Podcast, Stardock, Three Moves Ahead

This week, the panel has a special guest. Stardock’s Brad Wardell joins Troy, Tom, Bruce and Julian to explain just what was up with Demigod‘s botched multiplayer launch. We also get a little bit of information on Stardock’s upcoming fantasy turn based strategy game, Elemental: War of Magic. And stay tuned to the end, where […]

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Demigod Review

April 17th, 2009 · 11 Comments · Gas Powered Games, Review, Stardock

Pacing matters. I’ve always known this, but it is even more firmly embedded in my mind as a truth after I compared a late beta of Demigod to the Western Front in WWI. Though I liked the game, there was no denying that the back and forth got a little tedious when dragged out for […]

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