Battleforge been getting very good scores from a lot of very smart people, but I’m not that excited about it. Part of the problem is that once you’ve seen a big throwdown between units, it’s not really clear where the strategy is beyond saving up for more big units. The upgrade rewards are nice, and […]
Entries Tagged as 'Electronic Arts'
Battleforge Review
April 2nd, 2009 · Comments Off on Battleforge Review · Crispy Gamer, Electronic Arts, RTS
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Battleforge Early Moments
March 26th, 2009 · 1 Comment · Electronic Arts
As always, the trick with deck building is balance. You need to have enough low power cards to get them out early and often so you aren’t outnumbered, even high power cards to go for the kill, a mix of magic and unit cards so you don’t have to rely on army maneuvers all the […]
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When Parody Becomes Real
November 3rd, 2008 · Comments Off on When Parody Becomes Real · Electronic Arts, Industry
Three years ago I pointed to a parody that promised “Great Book Games” including a game based on Dante’s Inferno. Well, EA thinks it can actually make money with this setting.
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Kelly Hu, Jenny McCarthy and J.K. Simmons
November 1st, 2008 · 4 Comments · Electronic Arts, RTS
Red Alert 3 hasn’t grabbed me yet – it’s more average than anything else – but there is lots of cleavage that I try hard not to look at because that would be rude. Does anyone find it odd that in this alternate universe all the women are very attractive and drawn to the most […]
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Red Alert 3 Interview
October 27th, 2008 · 4 Comments · Electronic Arts, Interview, RTS
If you have any interest in EA’s upcoming Command and Conquer: Red Alert 3, you should read Chris Remo’s interview with Amer Ajami and Greg Kasavin over at Game, Set, Watch. On the separation between the Red Alert and Tiberium branches of the Command and Conquer franchise: AA: Red Alert 2 was the game that […]
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Sims 3 Videos
October 8th, 2008 · 1 Comment · Electronic Arts, Maxis, Preview
The announcement of Rod Humble’s promotion to Boss Of EA’s Sims division pushed me to take a look at the Sims 3 site. The first video emphasizes the open world nature of the game before moving on to shots of employees being turned into motion captured Sims, a discussion of the personality matrix and underlining […]
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