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Entries Tagged as 'Electronic Arts'

Battleforge Review

April 2nd, 2009 · Comments Off on Battleforge Review · Crispy Gamer, Electronic Arts, RTS

Battleforge been getting very good scores from a lot of very smart people, but I’m not that excited about it. Part of the problem is that once you’ve seen a big throwdown between units, it’s not really clear where the strategy is beyond saving up for more big units. The upgrade rewards are nice, and […]

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Battleforge Early Moments

March 26th, 2009 · 1 Comment · Electronic Arts

As always, the trick with deck building is balance. You need to have enough low power cards to get them out early and often so you aren’t outnumbered, even high power cards to go for the kill, a mix of magic and unit cards so you don’t have to rely on army maneuvers all the […]

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When Parody Becomes Real

November 3rd, 2008 · Comments Off on When Parody Becomes Real · Electronic Arts, Industry

Three years ago I pointed to a parody that promised “Great Book Games” including a game based on Dante’s Inferno. Well, EA thinks it can actually make money with this setting.

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Kelly Hu, Jenny McCarthy and J.K. Simmons

November 1st, 2008 · 4 Comments · Electronic Arts, RTS

Red Alert 3 hasn’t grabbed me yet – it’s more average than anything else – but there is lots of cleavage that I try hard not to look at because that would be rude. Does anyone find it odd that in this alternate universe all the women are very attractive and drawn to the most […]

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Red Alert 3 Interview

October 27th, 2008 · 4 Comments · Electronic Arts, Interview, RTS

If you have any interest in EA’s upcoming Command and Conquer: Red Alert 3, you should read Chris Remo’s interview with Amer Ajami and Greg Kasavin over at Game, Set, Watch. On the separation between the Red Alert and Tiberium branches of the Command and Conquer franchise: AA: Red Alert 2 was the game that […]

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Sims 3 Videos

October 8th, 2008 · 1 Comment · Electronic Arts, Maxis, Preview

The announcement of Rod Humble’s promotion to Boss Of EA’s Sims division pushed me to take a look at the Sims 3 site. The first video emphasizes the open world nature of the game before moving on to shots of employees being turned into motion captured Sims, a discussion of the personality matrix and underlining […]

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