Looking back on 2007 at Flash of Steel, it became apparent how important a steady stream of content is for minor blogs like mine. I took a couple of short (a week or so) breaks and traffic dipped. December was an especially bad month since I had deadlines to make plus holiday travel that got […]
Entries Tagged as 'Blogs'
The Year in Video Games
December 10th, 2007 · 6 Comments · Blogs
As an unreconstructed wishy-washy moderate, I read Slate daily. It’s how I stay non-committal on so many things. And this year they have decided to publish a year end wrap up discussion on video games. The discussants are all top notch talents, too. Newsweek’s N’Gai Croal, the New York Times’s Seth Schiesel, MTV’s Stephen Totilo […]
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December Strategy Preview and End of Year Prep
December 3rd, 2007 · Comments Off on December Strategy Preview and End of Year Prep · Blogs, Preview
Last month of the holiday season, and there’s not a lot to show for it. December 10 – Universe at War: Earth Assault (Sega/Petroglyph) December 12 – Galactic Civilizations II: Twilight of the Arnor (Stardock) I also have it on good authority that the long delayed Empires in Arms from Matrix Games will finally see […]
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Culling the Blogroll
November 26th, 2007 · 2 Comments · Blogs, Me
My blogroll still links to blogs that haven’t been updated in a while – some in almost a year. I’m not sure what the tipping point is for when a blog goes dead, but 12 months seems to be about right. Some of the dead blogs will stay on the roll if they have a […]
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Starting at the Cliff Face
November 8th, 2007 · 8 Comments · Blogs, Design
Zack Hiwiller has recently posted one of those essays that makes you nod your head in agreement and silently tell yourself that this is what you’ve been complaining about for years. Sports games are too hard. More precisely, they are very difficult for new or lapsed gamers to get into; they require you to have […]
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In the meantime…
October 25th, 2007 · 5 Comments · Blogs, Indie Games
I’m waiting for my review of Armageddon Empires to be uploaded before I say any more about what is probably the most surprising game of the year. But until then, please use the interim to read developer Vic Davis’s blog. It has the usual indie developer stuff (here’s what we’re working on, here’s a patch […]
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