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This Would Be Sweet

July 11th, 2009 · 6 Comments · Me

There are surely better ways to spend nine thousand dollars. But it has a Command Center! Who am I kidding? It would be covered by paper and books within three days.

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Done With Blood Bowl Solo

July 9th, 2009 · 13 Comments · Board Games, Review

If strategy games are about understanding and then defeating a system, then Blood Bowl has been thoroughly understood and defeated, at least at the single player level. Time to find my league opponent and beat his brains in. Bill Abner has done a better job analyzing the AI than I ever could, but I figured […]

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Command and Conquer 4

July 8th, 2009 · 2 Comments · Electronic Arts

Not official yet, but an announcement is on the way. This is why people have to use their Twitter with caution.

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Three Moves Ahead Episode 20

July 7th, 2009 · 21 Comments · Design, Podcast, Three Moves Ahead

The panel returns to game design territory with a discussion of the problem of runaway winners in strategy games. Can you design around it? Should you? How do you keep a game interesting for everyone? Also, a progress report on our Dominions 3 game. Listen here. RSS here. Subscribe on iTunes.

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Civ Con 09

July 5th, 2009 · Comments Off on Civ Con 09 · Convention

The second ever Civilization fan convention is now open for registration. Assuming I can work out travel without having to drive to Hunt Valley, I’ll be reporting on the event. The first one (called Apolycon back in 2006) was sparsely attended, but was still interesting.

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Happy Independence Day

July 4th, 2009 · 4 Comments · Me

Or as we said in Canada, “Splitters!” Celebrate with Sid Meier’s Colonization, Liberty! and Birth of America. Or maybe just some hot dogs and fireworks.

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