Tom Chick, Bruce Geryk and I have been playing Solium Infernum for the last few days. Because the build is still in flux, we had to abandon our first try as files got updated. But our newest game is being live blogged on the Quarter to Three forum. Check us out over there. I will […]
Decade Feature – 2001: Kohan Immortal Sovereigns
November 19th, 2009 · 13 Comments · Feature:Decade
What this is about. One of the great things about these feature series is that they give me license to reinstall games I hadn’t touched in a long time. I had to do some compatibility/patching nonsense to get Kohan: Immortal Sovereigns working (not quite perfectly, but functionally) and I’m glad that I did. But immediately […]
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Stardock’s Customer Report 2009
November 19th, 2009 · 9 Comments · Industry, Stardock
Brad Wardell has published the Stardock customer report and it’s got little bits of interesting information, especially if – like me – you are interested in, but not necessarily knowledgeable about, the business side of PC gaming and software development in general. For example, on Demigod: For Stardock, the more significant shock of Demigod has […]
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Field of Glory now available
November 18th, 2009 · 6 Comments · Ancients, Wargames
The PC adaptation of the Field of Glory miniature rule set is now available from Slitherine. . Game play that allows key decisions to decide the results of historical battles. · Detailed and accurate depiction of ancient warfare (combat mechanics, leaders, morale). · Single and 2 player head to head modes as well with an […]
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Supreme Commander 2: A Ten Minute Presentation
November 18th, 2009 · 2 Comments · Gas Powered Games, RTS
Chris Taylor narrates a ten minute trailer of Supreme Commander 2. I love how the game looks, even though it is in pre-Alpha.
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Three Moves Ahead Episode 39 – Bob Smith and Armada 2526
November 17th, 2009 · 8 Comments · Matrix, Podcast, Sci Fi, Three Moves Ahead
Another guest this week as Ntronium Studios lead Bob Smith talks to Troy and Tom about the imminent release of Armada 2526. Bob is a veteran of Creative Assembly and has been making games for over a quarter century. Is there room for another 4x sci-fi game? And how do you differentiate one title from […]
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