The summer closes with some expansion packs and a delayed release. Can the fall get here a little faster? The new titles: August 28 – Medieval II: Total War – Kingdoms (Creative Assembly/Sega) August 31 – Europa Universalis III: Napoleon’s Ambition (Paradox) Combat Mission: Shock Force was released in Europe on schedule last month, but […]
The Future of Print
August 3rd, 2007 · 5 Comments · Media
There aren’t any good reasons to visit Gamedaily for review or previews or editorial commentary. Other reviewers fit my tastes better and I can get a top ten list from pretty much everywhere else. But they have a very good “biz” section, so I read that. And for me, the highlight is the weekly Media […]
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Space Force Review
August 3rd, 2007 · Comments Off on Space Force Review · Gameshark
You can find a rare action game review of mine over at Gameshark. Space Force: Rogue Universe is an uninspired space trading/alien killing game from Dreamcatcher. It’s more average than bad – the very model of a C-grade game. And the story based campaign is actually not bad since it adds structure to what would […]
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Training Camp
August 2nd, 2007 · 15 Comments · Design
I’m not sure we need a manifesto for tutorials and manuals, but Nayan Ramachandran has written one anyway. And it has some solid points to make about the place and purpose of these training tools in contemporary game design. (Spotted at Game, Set, Watch.) Ramachandran diagnoses the problem thusly: For the most part, people seem […]
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Crusader Kings: Deus Vult
July 31st, 2007 · 4 Comments · Medieval, Paradox
Has there ever been an expansion pack announced this far after the initial release? It’s been three years since Crusader Kings stole my heart, and now they are giving it an add-on. And, despite the “Deus Vult” subtitle, the expansion seems mostly for the role-playing side of the game not the crusading. Johan Andersson says […]
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Going Medieval, Urban Style
July 27th, 2007 · 3 Comments · Medieval, Preview, RTS
Looks like we are getting a new RTS about the First Crusade. Virgin PLAY and Neocore have announced Crusaders: Thy Kingdom Come as a November release. So far zero artwork or information besides stating that the game will be set in the First Crusade, when Pope Urban decided to keep Christian princes from killing each […]
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