It wasn’t that long ago that television programs had theme songs and opening credit sequences. Some treacly music would play in the background while Michael J. Fox or William Daniels grinned at you. They’d be updated with new clips (and occasionally new names) each season, but the format pretty much stayed the same. Sometime in […]
A Tale of Two Expansions
October 13th, 2007 · 7 Comments · Design, Paradox
In the last couple of months, Paradox has released two expansion packs – one for the year old Europa Universalis III (called Napoleon’s Ambition) and one for the aging Crusader Kings (dubbed Deus Vult). The former adds more new content, new options and answers pleas that the community has been making since the initial release. […]
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2008 IGF Entries
October 9th, 2007 · 5 Comments · Indie Games
A list of the entries in the 2008 Independent Games Festival can be found here. It shows just how out of the loop I am that I recognize very few of these titles. And I had no idea that Slitherine was working on another History Channel title. Finalists will be announced on December 3.
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Building a Better Odin
October 8th, 2007 · 3 Comments · Design, Ensemble, RTS
AI researchers in Austria have come to the conclusion that a “neurotic AI” is more likely to win real time strategy games than other AI personalities. In a test of four different AI scripts, aggressive and neurotic personalities won all their matches against the default AI in
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Don’t Lie About Our Game – Or Else!
October 6th, 2007 · 7 Comments · Blogs, Religion
Left Behind Games has been sending out letters that threaten legal action against sites and writers who write “false and/or misleading” information about their Left Behind games, based on the best-selling dispensationalist fiction series. They even want bloggers to remove comments that are made in light of the “false and/or misleading” information. The letter is […]
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Asian Dynasties Demo
October 5th, 2007 · 4 Comments · Big Huge Games, RTS
You can get the demo of Age of Empire s III: Asian Dynasties over here. It has a single campaign mission and one new Civ, the Japanese. The Japanese will pose some interesting problems for Age players. First, no hunting allowed. Animals are used to increase the productive output of shrines instead. Build a shrine […]
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