The Kohan games are personal favorites, so don’t miss the chance to buy them at a very reasonable price at the newly opened Timegate Store.
Entries from May 28th, 2010
Coming Attractions Feature at Gamespy: The Pain of the Writer
May 26th, 2010 · 6 Comments · Feature, Gamespy, Industry, Me
Another long form feature of mine was just published at Gamespy. This time I look at the art and science of opening cinematics. If you have any comments on the article itself, put them there. If you want to comment on this post, however, comment here. Because I have more to say. I like feature […]
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Gods at Play 2: Wide Angle Lens
May 26th, 2010 · Comments Off on Gods at Play 2: Wide Angle Lens · Gods at Play
This week, my Game, Set, Watch column looks at the design choices that people should consider when they look at choosing the appropriate zooming levels for an RTS. If you wish to comment, please do it over there.
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A New World War I Game
May 25th, 2010 · 3 Comments · Slitherine, WW1
Lordz Games and Slitherine have just announced a new entry in their Commander series. Commander: The Great War will cover World War I in both a grand campaign and smaller scenarios. A list of features with comments follows: A huge hex based campaign map that stretches from the USA in the west, Africa and Arabia […]
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Total War Countdown…to what?
May 25th, 2010 · 20 Comments · Creative Assembly
My friend Kevin pointed out the countdown on the Total War home page. It’s now at 1908. Obviously counting back to a new game to announce, but will it go back further? A Civil War game maybe? Could it be a Victorian/Bismarckian era game? What new setting will get Tom Chick angry in coming years?
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Three Moves Ahead Episode 66: The SimTex Legacy
May 24th, 2010 · 18 Comments · Podcast, Retro, Three Moves Ahead
Good Old Games has made the classic SimTex games Master of Orion, Master of Orion 2 and Master of Magic available for low, low prices. So Troy, Tom, Bruce and Rob spend an hour talking about what made SimTex special. What do we mean by personality in strategy games? Does the UI hold up? […]
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