Troy, Tom and Julian look at the year so far and look ahead to see what games they liked and what they are anticipating. Detours into diving, naval warfare and whether Starcraft 2 will appeal to the masses. Stay tuned to the end for a look at who chose which race for their Dominions 3 […]
Entries from June 30th, 2009
Three Moves Ahead Episode 19 — Looking back, looking forward 2009
June 30th, 2009 · 19 Comments · Podcast, Three Moves Ahead
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Why Facebook Games May Matter
June 30th, 2009 · 10 Comments · Industry
When Brian Reynolds gets hired by the biggest social gaming company in America, either he’s selling out to the one part of the game business that is rapidly expanding or Social Games are about to get a lot more interesting. Here’s hoping it’s the latter. What the press release doesn’t say is that the new […]
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Grigsby’s War in the East
June 29th, 2009 · 15 Comments · Matrix, Wargames, WW2
Yeah, it will take forever to finish a game, but still looking forward to it.
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Strategy Games of the Half Year – 2009 Edition
June 29th, 2009 · 6 Comments · Awards, Me
Six months in and 2009 already has some strong contenders for best strategy game of the year. In all, it’s been a strong half year with a few surprises. But, with the caveat that I have not played a final buld Blood Bowl yet, I still had no trouble coming up with the three best […]
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Slitherine Adapts Miniature Rule Set for PC
June 28th, 2009 · 11 Comments · Ancients, Slitherine
Slitherine Studios was born as a computer game company formed by two miniature wargamers (they played miniature wargames, I mean. They aren’t especially small.) A couple of years ago they took a break from computer game development to co-publish a new rule set for ancients miniatures. The Field of Glory: Ancient and Medieval Wargaming Rules […]
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Print Screen June
June 25th, 2009 · 2 Comments · Crispy Gamer, Print Screen
E3 kind of screwed with the usual publishing schedule, so my Print Screen column is up now – a few weeks later than usual. Plus had some back and forth with my Crispy Gamer editors because the book was a pain in the ass to really make comfortable to most readers. Read here for some […]
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