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Entries from November 10th, 2008

Too Much To Do

November 10th, 2008 · 1 Comment · AGEOD, HPS, Me, Paradox

I spent the last week writing an article that, it seems, won’t see the light of day for another few weeks. But it consumed a lot of my time, so I haven’t had much of a chance to look around. Until now. And there is a lot to see. AgeOD released World War One: La […]

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Print Screen 10: Rogue Leaders

November 6th, 2008 · 5 Comments · Crispy Gamer, Print Screen

I was lucky enough to get an early look at Rob Smith’s Rogue Leaders, a history of LucasArts. It’s available for pre-order at Amazon and is linked on the scrolling ad to the right. It’s a big book with lots of inside stuff and documents from the Lucas archives. Never before seen concept art, design […]

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Elemental: War of Magic

November 4th, 2008 · 12 Comments · Stardock

For years, Brad Wardell of Stardock Studios has been talking about making a Master of Magic type game. We finally get a name and a website. We wanted to just call it Elemental but but trademark reasons we needed to come up with a sub-title. We wanted to give it a sub-title that was a […]

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Date Finalized For War Plan Pacific

November 3rd, 2008 · 2 Comments · Shrapnel, Wargames, WW2

I had a look at early build of War Plan Pacific and liked some of what I saw. It’s now on schedule for a November 20 release.

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Don’t Forget to Vote

November 3rd, 2008 · 3 Comments · Society

Theater nerds, Unite. (Though my leanings aren’t any great secret, vote for the candidate you think is best for America. Because we foreign nationals can’t.)

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When Parody Becomes Real

November 3rd, 2008 · Comments Off on When Parody Becomes Real · Electronic Arts, Industry

Three years ago I pointed to a parody that promised “Great Book Games” including a game based on Dante’s Inferno. Well, EA thinks it can actually make money with this setting.

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