It looks like this game is about to get interesting. Two of the AI states have become vassals to human players, one of which was seeking protection from another human. So we have two human players technically at war. The other vassal sought my protection after losing a brief war. So the power of Wei […]
Entries from June 17th, 2007
Twilight Struggle: Turn Three
June 15th, 2007 · 5 Comments · AARTwiStr
If you don’t know what we are doing or why, click here. Or you can just start with Turn One. TURN THREE Troy: This turn is all about how long I can stave off the inevitable American victory, thirty years too soon. My cards do not co-operate. You’ll see why in a moment. Bruce: So […]
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Theatre of War
June 13th, 2007 · 3 Comments · Battlefront, Review, WW2
You can read my review of Theatre of War over at Gameshark. This is my first review for the site and hopefully not my last. Gamerankings converts the B- to a 75 which sounds a little high. The sense I’m trying to get here is “problematic, but worth a look.” I’m shooting for a low […]
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Wizards of the Coast Tries Something New
June 11th, 2007 · 5 Comments · RPGs
In an effort to expand the hobby gaming audience, Wizards of the Coast is going all Web 2.0 with the budget sci-fi name Gleemax. Gleemax will be a social networking community with user blogs, friends lists and web versions of Avalon Hill Games. The hope, it seems, is that this will bring strategy, Magic and […]
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The Expectation Game
June 8th, 2007 · 6 Comments · Gamers
If you don’t read Kieron Gillen’s blog, you should. Though he’s branched out into comics and music, he’s still one of the best writers in the business. He’s more than Mr. New Games Journalism. Anyway, he has an essay up today about “fans” of what he calls the Immersive Sim. (There has to be a […]
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A new reality
June 7th, 2007 · 6 Comments · RPGs
Firefly Studios, the makers of Stronghold and CivCity Rome, are making an action RPG for the PC and 360. It’s apparently called Hero, though the word “dungeon” hovers over the name so it looks like it’s called Dungeon Hero. This part of the press release caught my eye. The first dungeon-based game to realistically depict […]
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