Last week saw the unveiling of two huge patches for two huge turn based strategy games – in fact the two most disappointing games of the year in the eye of departing Fidgit blogger Tom Chick. I won’t go as far as Tom does regarding Civilization 5. It had a lot of AI problems, and […]
Entries Tagged as 'Patches'
July 31st, 2009 · 4 Comments · Paradox, Patches
Considering that one of my major complaints about EIC was the constant dropping into port mode, it’s typical that they would fix that in the first patch. But seriously, guys, this is the kind of thing that should have been caught in play testing and that Beta testers (if they weren’t consumed by group think) […]
June 22nd, 2009 · 3 Comments · Creative Assembly, Patches
I’ll still defend Empire: Total War to whomever wants to listen, but there is a bit of a consensus that the early reviews – mine included – were too generous to the game. Whatever. I like a lot of what it does and have continued to enjoy it in spite of the bugs in the […]
August 14th, 2008 · 6 Comments · Paradox, Patches
Paradox just released the 1.3 patch for Europa Universalis: Rome, a game that is still a strong competitor for “Most Disappointing Game” of 2008. The patch adds some British tribes, a couple of new resources, changes to the economy and lots of new events and interface tweaks to get you more involved in your characters’ […]
June 24th, 2008 · Comments Off on More Great Patch Notes · Patches
The first patch for the recently released Out of the Park Baseball 9 has this nice entry: Several fixes to Cleveland Indians As of today, the Indians are 35-41 in 4th place, 6.5 games behind the White Sox. A few fixes might be in order, but not too many.
April 9th, 2008 · 1 Comment · Creative Assembly, Patches
I loved the Kingdoms expansion for Medieval 2: Total War. It’s the model of what an expansion should be, I think. Now it has a patch. Among the fixes: – Dead wives no longer produce children in the Crusades campaign. So no more zombie babies.