I have to say that I did not expect this.
Entries Tagged as 'Medieval'
Malory: Total War
December 2nd, 2008 · 2 Comments · Medieval, RPGs, RTS, Wargames
Developer Neocore Games has been slowly unveiling more information about their medieval strategy game King Arthur, a game they are calling a Role Playing Wargame. Judging from the shots of both the battle engine and campaign maps, it looks a lot like a Creative Assembly game. But so did Imperial Glory, and it wasn’t much [...]
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XIII Century Review
May 13th, 2008 · 4 Comments · Medieval, Wargames
My review of the medieval war game XIII Century: Death or Glory is up at Crispy Gamer. I didn’t like it all that much, which puts me at odds with the only other review online, Brett Todd’s positive review at Gamespot. It’s interesting how two reviewers can come to such different conclusions. Where he sees [...]
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Total War: Kingdoms Review
December 21st, 2007 · 3 Comments · Creative Assembly, Gameshark, Medieval, Review
My review of Medieval II: Total War – Kingdoms is up at Gameshark. I loved this expansion. As good as Medieval II is, the Kingdoms pack adds more than enough variety, flavor and cleverness to keep you hooked for a while. There is some really nice stuff going on here, and adding the SDK means [...]
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Crusader Kings: Deus Vult
July 31st, 2007 · 4 Comments · Medieval, Paradox
Has there ever been an expansion pack announced this far after the initial release? It’s been three years since Crusader Kings stole my heart, and now they are giving it an add-on. And, despite the “Deus Vult” subtitle, the expansion seems mostly for the role-playing side of the game not the crusading. Johan Andersson says [...]
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Going Medieval, Urban Style
July 27th, 2007 · 3 Comments · Medieval, Preview, RTS
Looks like we are getting a new RTS about the First Crusade. Virgin PLAY and Neocore have announced Crusaders: Thy Kingdom Come as a November release. So far zero artwork or information besides stating that the game will be set in the First Crusade, when Pope Urban decided to keep Christian princes from killing each [...]
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