E3 was fun, but different. I was a little envious listening to Bill Abner and Tom Chick and Gus Mastrapa all my other friends talking about the great stuff they saw at the show, since I was mostly tied down and I hate waiting in lines. I did get a couple of breaks to just […]
Entries Tagged as 'Medieval'
October 27th, 2010 · 6 Comments · Design, Medieval
I am still in the early moments of Lionheart: King’s Crusade. I am reviewing it for Gameshark, so I’ll leave any expansive comments on its quality for there once I am sure how I feel about it. Like Neocore’s last game, King Arthur: The Role Playing Wargame, it makes some interesting design decisions in the […]
September 28th, 2010 · 4 Comments · 1up, Medieval, Review
Though I joked a little about playing it, Patrician IV is actually an interesting little game. First, it is mostly non-violent. There are pirates to eliminate, of course, but the whole idea of the game is building, not destroying. It is even less confrontational than the original Railroad Tycoon, which let you go nuts preying […]
May 14th, 2010 · 8 Comments · City Builder, Medieval
I have to say that I did not expect this.
December 2nd, 2008 · 2 Comments · Medieval, RPGs, RTS, Wargames
Developer Neocore Games has been slowly unveiling more information about their medieval strategy game King Arthur, a game they are calling a Role Playing Wargame. Judging from the shots of both the battle engine and campaign maps, it looks a lot like a Creative Assembly game. But so did Imperial Glory, and it wasn’t much […]
May 13th, 2008 · 4 Comments · Medieval, Wargames
My review of the medieval war game XIII Century: Death or Glory is up at Crispy Gamer. I didn’t like it all that much, which puts me at odds with the only other review online, Brett Todd’s positive review at Gamespot. It’s interesting how two reviewers can come to such different conclusions. Where he sees […]