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Entries Tagged as 'Creative Assembly'

Shogun 2 Total War: The Iffy Idea?

June 4th, 2010 · 11 Comments · Creative Assembly, Preview

Yesterday I talked about the upside of Creative Assembly returning to Japan in their Total War series. Today, five reasons why this idea gives me pause. 1) Homogeneity: Though I’m sure that CA will manufacture reasons to mix up the factions a little (even the first Shogun had some differences in costs and unit types), [...]

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Shogun 2 Total War: The Good Idea?

June 3rd, 2010 · 10 Comments · Creative Assembly, Preview

So this is a thing. There are teaser trailers all over, and I’ll probably be seeing something at E3. Top Five Reasons Why This Might Be A Good Idea: 1) Simple Diplomacy: You have a bunch of clans fighting each other to be the top dog. There will be less need for fancy alliances and [...]

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Total War Countdown…to what?

May 25th, 2010 · 20 Comments · Creative Assembly

My friend Kevin pointed out the countdown on the Total War home page. It’s now at 1908. Obviously counting back to a new game to announce, but will it go back further? A Civil War game maybe? Could it be a Victorian/Bismarckian era game? What new setting will get Tom Chick angry in coming years?

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Three Moves Ahead Episode 55: Starcraft 2 and Napoleon: Total War

March 9th, 2010 · 10 Comments · Blizzard, Creative Assembly, Podcast, RTS, Three Moves Ahead

Two games this week. First, Tom Chick and Troy Goodfellow report on their experiences in the Starcraft II beta. It’s an old school RTS that eschews fifteen years of evolution in favor of keeping things as they were in 1998. What do we like so far? What do we not like? Meanwhile, Rob Zacny asks [...]

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Napoleon: Total War Review

February 26th, 2010 · 10 Comments · 1up, Creative Assembly, Review

Read it here at 1up. Not especially happy with how it turned out, writing wise. Part of the problem is that Napoleon Total War can be seen as an improvement over Empire in many ways. The attrition and replenishment mechanics are very well done and there are finally historic battles to fight. And the AI [...]

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Decade Feature – 2000: Shogun Total War

October 30th, 2009 · 11 Comments · Creative Assembly, Feature:Decade

What this is about Know the enemy, and know yourself It seems fitting that 2000 should have seen the release of Shogun: Total War, the inaugural entry in one of the decade’s defining strategy series. Combining turn based empire-building with spectacular tactical battles, Shogun was the game I had always wanted. Strategy and tactics were [...]

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