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Entries Tagged as 'Creative Assembly'

Three Moves Ahead Episode 55: Starcraft 2 and Napoleon: Total War

March 9th, 2010 · 10 Comments · Blizzard, Creative Assembly, Podcast, RTS, Three Moves Ahead

Two games this week. First, Tom Chick and Troy Goodfellow report on their experiences in the Starcraft II beta. It’s an old school RTS that eschews fifteen years of evolution in favor of keeping things as they were in 1998. What do we like so far? What do we not like? Meanwhile, Rob Zacny asks […]

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Napoleon: Total War Review

February 26th, 2010 · 10 Comments · 1up, Creative Assembly, Review

Read it here at 1up. Not especially happy with how it turned out, writing wise. Part of the problem is that Napoleon Total War can be seen as an improvement over Empire in many ways. The attrition and replenishment mechanics are very well done and there are finally historic battles to fight. And the AI […]

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Decade Feature – 2000: Shogun Total War

October 30th, 2009 · 11 Comments · Creative Assembly, Feature:Decade

What this is about Know the enemy, and know yourself It seems fitting that 2000 should have seen the release of Shogun: Total War, the inaugural entry in one of the decade’s defining strategy series. Combining turn based empire-building with spectacular tactical battles, Shogun was the game I had always wanted. Strategy and tactics were […]

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New Game Announcements from CA and P’Dox

August 19th, 2009 · 10 Comments · Creative Assembly, Paradox

In what is probably the least surprising news of the month, Creative Assembly has announced what I think is an expansion for Empire: Total War, using Napoleon as the theme. The turn-based campaign is split into three different story-driven campaigns, telling the story of the rise and fall of Napoleon Bonaparte through his most famous […]

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Empire: Total War DLC Disappoints

June 22nd, 2009 · 3 Comments · Creative Assembly, Patches

I’ll still defend Empire: Total War to whomever wants to listen, but there is a bit of a consensus that the early reviews – mine included – were too generous to the game. Whatever. I like a lot of what it does and have continued to enjoy it in spite of the bugs in the […]

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Whip Select (TM) Whiplash

April 27th, 2009 · 6 Comments · Creative Assembly, RTS

I’ve been struggling with my review of Sega’s Storm Rise, and mostly because I’ve been struggling with the interface. Developed by Creative Assembly’s junior studio in Australia, the selection mechanism is a registered trademark – Whip Select (TM) – and it’s a bit of a lie since most of the time you cannot whip, and […]

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